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fix(server/player): remove active count only when needed#243

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LukeWasTakenn merged 1 commit into
overextended:mainfrom
antond15:fix-activecount-again
Apr 13, 2025
Merged

fix(server/player): remove active count only when needed#243
LukeWasTakenn merged 1 commit into
overextended:mainfrom
antond15:fix-activecount-again

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@antond15

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This PR fixes a leftover bug which was supposed to be fixed by #237.
The change added to line 425 in that PR caused occasional activeCount race condition when seting active character - so I removed the change and added a parameter to the removeGroup method which allows for selective activeCount removal.

@LukeWasTakenn LukeWasTakenn merged commit a3fc83e into overextended:main Apr 13, 2025
@antond15 antond15 deleted the fix-activecount-again branch April 13, 2025 15:30
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