I have a very simple application that uses our own software to push H.264 data to SRS (Simple Real-time Streaming Server) via the RTMP protocol, and then it is viewed in the browser through WebRTC. Our software runs on embedded systems and needs to stream continuously for extended periods. The longer the streaming duration, the more memory SRS consumes, eventually leading to the system killing the program. How can this issue be resolved?
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I have a very simple application that uses our own software to push H.264 data to SRS (Simple Real-time Streaming Server) via the RTMP protocol, and then it is viewed in the browser through WebRTC. Our software runs on embedded systems and needs to stream continuously for extended periods. The longer the streaming duration, the more memory SRS consumes, eventually leading to the system killing the program. How can this issue be resolved?
TRANS_BY_GPT4