Original render:
(test_transposing_accidentals_1383.musicxml)
Transposing 1 halftone up:
osmd.Sheet.Transpose = 1;
osmd.updateGraphic();
osmd.render()
Transposing back down to original key (should be same as original render):
Before:
After the fix:
osmd.Sheet.Transpose = 0;
osmd.updateGraphic();
osmd.render()
This fixes the unfinished part of #1383.
Original render:
(
test_transposing_accidentals_1383.musicxml)Transposing 1 halftone up:
Transposing back down to original key (should be same as original render):
Before:
After the fix:
This fixes the unfinished part of #1383.