calib3d: findChessboardCornersSB() minor updates#12668
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- avoid updating of input image during equalizeHist() call - avoid for() with double variable (use 'int' instead) - more CV_Check*() macros - use Mat_<T>, Matx - static for local variables
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/cc @D-Alex BTW, I'm observing strange results if
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OpenCV 4.0 gold release is planned in the end of October. This is non-default mode, looks like Do you have some objectives about this patch? |
| for(double angle=0;angle <= CV_PI;angle+=CV_PI*0.1) | ||
| for (int angle_i = 0; angle_i < 10; angle_i++) | ||
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| double angle = angle_i * (CV_PI * 0.1); |
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@D-Alex Is this loop still correct? (<= condition has been replaced to < to get exact 10 "tests")
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Looks ok. PI was already tested during the first iteration and should not be tested twice like in the previous implementation.
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