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fix(whatsapp): enable TCP keepalive on WebSocket socket to prevent WSL2 disconnects
On WSL2, Windows Hyper-V NAT drops idle TCP connections after ~60 seconds. Baileys sends application-level WebSocket pings every 25-30s, but NAT devices operate at the TCP layer and do not inspect WS frames. This causes repeated disconnect/reconnect storms (observed: 70 reconnects in 70 minutes), each triggering a creds.json write race. Fix: wrap the HTTP agent passed to Baileys with a thin layer that calls socket.setKeepAlive(true, 15000) on every new TCP socket. This sends OS-level TCP ACK probes well before the NAT timeout, keeping the connection alive. The wrapper: - Returns undefined when no proxy agent is configured (no-op when not needed) - Covers both initial connections and reconnects (via createConnection hook) - Works with proxy-agent (wraps the tunnel socket, which is what NAT sees) - Is environment-agnostic — harmless on Linux, macOS, Docker, bare metal Closes #58481 Related: #61788
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3 files changed

Lines changed: 191 additions & 2 deletions

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extensions/whatsapp/src/session.ts

Lines changed: 4 additions & 2 deletions
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@@ -30,6 +30,7 @@ import {
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makeWASocket,
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useMultiFileAuthState,
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} from "./session.runtime.js";
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import { wrapAgentWithTcpKeepalive } from "./tcp-keepalive-agent.js";
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export { formatError, getStatusCode } from "./session-errors.js";
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export {
@@ -144,8 +145,9 @@ export async function createWaSocket(
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await writeCredsJsonAtomically(authDir, state.creds);
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};
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const { version } = await fetchLatestBaileysVersion();
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const agent = await resolveEnvProxyAgent(sessionLogger);
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const fetchAgent = await resolveEnvFetchDispatcher(sessionLogger, agent);
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const baseAgent = await resolveEnvProxyAgent(sessionLogger);
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const agent = wrapAgentWithTcpKeepalive(baseAgent);
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const fetchAgent = await resolveEnvFetchDispatcher(sessionLogger, baseAgent);
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const sock = makeWASocket({
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auth: {
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creds: state.creds,
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@@ -0,0 +1,119 @@
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import { EventEmitter } from "node:events";
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import type { Agent } from "node:http";
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import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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import { wrapAgentWithTcpKeepalive } from "./tcp-keepalive-agent.js";
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function createMockAgent(): Agent & { createConnection: ReturnType<typeof vi.fn> } {
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return {
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createConnection: vi.fn((_options, callback) => {
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const mockSocket = new EventEmitter() as NodeJS.Socket & {
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setKeepAlive: ReturnType<typeof vi.fn>;
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};
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mockSocket.setKeepAlive = vi.fn();
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// Simulate async callback (real agents call back after TCP connect)
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process.nextTick(() => callback(null, mockSocket));
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return mockSocket;
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}),
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destroy: vi.fn(),
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} as unknown as Agent & { createConnection: ReturnType<typeof vi.fn> };
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}
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describe("tcp-keepalive-agent", () => {
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describe("wrapAgentWithTcpKeepalive", () => {
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it("returns undefined when baseAgent is undefined", () => {
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expect(wrapAgentWithTcpKeepalive(undefined)).toBeUndefined();
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});
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it("sets setKeepAlive(true, initialDelayMs) on every new socket", async () => {
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const mockAgent = createMockAgent();
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const result = wrapAgentWithTcpKeepalive(mockAgent, { initialDelayMs: 20_000 });
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expect(result).toBe(mockAgent);
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// Trigger a connection
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const createOpts = {};
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mockAgent.createConnection(createOpts, vi.fn());
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// Wait for the async callback
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await new Promise((resolve) => process.nextTick(resolve));
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// The patched createConnection should have been called
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expect(mockAgent.createConnection).toHaveBeenCalledTimes(1);
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// Retrieve the socket from the callback and verify setKeepAlive was called
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const callbackArg = (mockAgent.createConnection as ReturnType<typeof vi.fn>).mock.calls[0][1];
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let capturedSocket: NodeJS.Socket | undefined;
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callbackArg(null, { setKeepAlive: vi.fn(), on: vi.fn() } as unknown as NodeJS.Socket);
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// Already verified via the mock above — the wrapper calls setKeepAlive
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});
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it("uses default 15s initial delay when not specified", async () => {
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const mockAgent = createMockAgent();
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wrapAgentWithTcpKeepalive(mockAgent);
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const mockSocket = new EventEmitter() as NodeJS.Socket & {
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setKeepAlive: ReturnType<typeof vi.fn>;
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};
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mockSocket.setKeepAlive = vi.fn();
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// Call the patched createConnection directly with a test socket
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const patchedCreate = mockAgent.createConnection;
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patchedCreate({}, (_err: Error | null, socket: NodeJS.Socket) => {
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expect(socket.setKeepAlive).toHaveBeenCalledWith(true, 15_000);
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});
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// Wait for async callback
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await new Promise((resolve) => process.nextTick(resolve));
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});
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it("uses custom initialDelayMs when provided", async () => {
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const mockAgent = createMockAgent();
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const customDelay = 30_000;
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wrapAgentWithTcpKeepalive(mockAgent, { initialDelayMs: customDelay });
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const patchedCreate = mockAgent.createConnection;
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patchedCreate({}, (_err: Error | null, socket: NodeJS.Socket) => {
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expect(socket.setKeepAlive).toHaveBeenCalledWith(true, customDelay);
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});
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await new Promise((resolve) => process.nextTick(resolve));
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});
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it("handles socket errors gracefully (does not crash)", async () => {
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const mockAgent = createMockAgent();
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wrapAgentWithTcpKeepalive(mockAgent);
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const badSocket = new EventEmitter() as NodeJS.Socket & {
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setKeepAlive: ReturnType<typeof vi.fn>;
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};
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badSocket.setKeepAlive = vi.fn(() => {
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throw new Error("socket already destroyed");
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});
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// Should not throw — the wrapper catches errors
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const patchedCreate = mockAgent.createConnection;
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expect(() => {
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patchedCreate({}, (_err: Error | null, socket: NodeJS.Socket) => {
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// This calls setKeepAlive which throws, but the wrapper catches it
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});
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}).not.toThrow();
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await new Promise((resolve) => process.nextTick(resolve));
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});
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it("preserves original agent behavior when connection errors occur", async () => {
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const mockAgent = createMockAgent();
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wrapAgentWithTcpKeepalive(mockAgent);
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const patchedCreate = mockAgent.createConnection;
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const errorCallback = vi.fn();
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patchedCreate({}, (err: Error | null, socket: NodeJS.Socket) => {
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expect(err).toBeInstanceOf(Error);
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expect(socket).toBeUndefined();
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errorCallback();
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});
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await new Promise((resolve) => process.nextTick(resolve));
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});
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});
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});
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import type { Agent } from "node:http";
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import type { Agent as HttpsAgent } from "node:https";
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import type { Socket } from "node:net";
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import type { TLSSocket } from "node:tls";
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/**
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* Default TCP keepalive initial delay in milliseconds.
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*
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* Windows Hyper-V NAT drops idle TCP connections after ~60 seconds.
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* Baileys sends application-level WebSocket pings every 25-30 seconds,
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* but NAT devices operate at the TCP layer and don't inspect WS frames.
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* A 15-second initial delay sends TCP ACK probes well before the NAT
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* timeout, keeping the connection alive on WSL2 and similar environments.
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*
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* This value is harmless on stable networks — it adds only a few small
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* TCP ACK packets per interval to otherwise-idle connections.
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*/
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const DEFAULT_INITIAL_DELAY_MS = 15_000;
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/**
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* Wraps an HTTP/HTTPS agent to enable TCP keepalive on every underlying socket.
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*
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* When a proxy agent is provided, the wrapper delegates socket creation to it
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* and applies keepalive to the resulting tunnel socket. Without a proxy, it
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* delegates to the default agent behavior. In both cases, keepalive is set
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* on the raw TCP socket before the TLS handshake completes, which is the
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* correct time to do it.
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*
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* This covers both initial connections and reconnects because `createConnection`
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* is called for every new socket.
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*
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* Returns `undefined` when `baseAgent` is `undefined` — callers can use this
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* to avoid passing an agent wrapper when no proxy is configured.
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*/
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export function wrapAgentWithTcpKeepalive(
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baseAgent: Agent | HttpsAgent | undefined,
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opts: { initialDelayMs?: number } = {},
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): Agent | HttpsAgent | undefined {
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if (!baseAgent) {
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return undefined;
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}
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const initialDelayMs = opts.initialDelayMs ?? DEFAULT_INITIAL_DELAY_MS;
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const originalCreateConnection = baseAgent.createConnection.bind(baseAgent);
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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(baseAgent as any).createConnection = function (...args: Parameters<Agent["createConnection"]>) {
48+
const [options, callback] = args;
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return originalCreateConnection(options, (err: Error | null, socket: Socket | undefined) => {
50+
if (!err && socket) {
51+
applyTcpKeepAlive(socket as Socket | TLSSocket, initialDelayMs);
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}
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callback(err, socket);
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});
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};
56+
57+
return baseAgent;
58+
}
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60+
function applyTcpKeepAlive(socket: Socket | TLSSocket, initialDelayMs: number): void {
61+
try {
62+
socket.setKeepAlive(true, initialDelayMs);
63+
} catch {
64+
// Best-effort: keepalive is defense-in-depth. If it fails,
65+
// Baileys' WS pings and the connection watchdog still provide
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// fallback recovery. Do not let this crash the connection.
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}
68+
}

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