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When executing [let st = st.next.[...]], the initial [st] is still live, so the compiler cannot reuse the register for the new value of [st] and a move instruction will have to be performed. As a hack, we add another parameter to the loop functions that contains the same value as the initial [st] and can be used afterwards. We still have a move to set this parameter, but it is no longer on the critical path.
We replace [let st = st.next.[...]] by [let st = st.[...]]. This removes one memory access on the critical path, making it twice shorter. But we now have to use [Obj.magic] to get information about the current state...
Now that the critical path is much shorter, the bottleneck becomes the number of instructions executed by loop iteration: bound checks are no longer "for free".
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A very nice performance improvement