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Play silence to prevent missing information at start of speech #14386
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component/audioNVDA's audio output (nvWave, issues with usb audio etc).NVDA's audio output (nvWave, issues with usb audio etc).featurep3https://github.com/nvaccess/nvda/blob/master/projectDocs/issues/triage.md#priorityhttps://github.com/nvaccess/nvda/blob/master/projectDocs/issues/triage.md#prioritytriagedHas been triaged, issue is waiting for implementation.Has been triaged, issue is waiting for implementation.
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component/audioNVDA's audio output (nvWave, issues with usb audio etc).NVDA's audio output (nvWave, issues with usb audio etc).featurep3https://github.com/nvaccess/nvda/blob/master/projectDocs/issues/triage.md#priorityhttps://github.com/nvaccess/nvda/blob/master/projectDocs/issues/triage.md#prioritytriagedHas been triaged, issue is waiting for implementation.Has been triaged, issue is waiting for implementation.
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Is your feature request related to a problem? Please describe.
When using some bluetooth headphones, speech output is not heard after NVDA has some moments of silence.
The headphones appear to go into standby and miss the start of speech.
Keeping NVDA active is tiring, missing speech is annoying and confusing.
Describe the solution you'd like
Add an option to play silence to keep NVDA active.
Describe alternatives you've considered
Use bluetooth audio add-on.
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