Releases: nicoco007/BeatSaberCustomAvatars
Version 5.4.13
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.41.1 – 1.42.2
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Updated for Beat Saber 1.41.1
Full changelog: v5.4.12...v5.4.13
Version 5.4.12
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.40.9 – 1.40.12
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Updated for Beat Saber 1.40.9
- Fixed wrong avatar origin/player space in multiplayer
- Handle tracker being null in FixTrackingReference (#180)
Full changelog: v5.4.11...v5.4.12
Version 5.4.11
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.40.0 – 1.40.8
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Various improvements to ScoreSaber & BeatLeader spectator handling
- Improved shoulder rotation fix
- Fixed spine not solving properly when pelvis/waist tracker is in use
- Fixed avatars list item not updating when avatar is loaded
- Fixed possible NullReferenceException when loading cache
- Fixed view looking scaled when paused in multi-pass
- Fixed current avatar not reloading if file is changed while in the avatars menu
- Fixed platform motion being applied if avatar isn't spawned at origin
- Fixed trigger press threshold for calibration not matching game's threshold (#177)
- Various other code quality improvements and fixes
Editor
- Fixed avatars list not updating when a new scene is loaded
Full changelog: v5.4.10...v5.4.11
Version 5.4.10
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.40.0 – 1.40.6
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Fixed regression with Camera2.
- Fixed render models not loading properly when using FPFC.
Version 5.4.9
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.40.0
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Fixed an error on startup.
Version 5.4.8
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.40.0
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Updated for Beat Saber 1.40.0.
- Added option to adjust HMD camera behaviour when game loses focus.
Version 5.4.7
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.37.4 – 1.39.0
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Added option to use a fake mirror rather than the existing "true" mirror (beta feature)
- Improved spine behaviour when using a waist tracker – spine should no longer overextend if head and waist are spread farther apart than the calibration
- Fixed Unity project not containing required files/packages
- Fixed errors when a render model doesn't exist or can't be loaded
- Fixed possible error when Unity.XR.Hands isn't installed
- Fixed error when exiting a ScoreSaber replay in FPFC
- Fixed errors when an avatar has an event manager and the map being played has sliders with no head note (#167)
Version 5.4.6
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.37.4 – 1.39.0
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Fixed log spam while calibrating full body tracking
- Fixed various pelvis rotation issues (mostly visible when using a pelvis/waist tracker)
- Fixed render models not being hidden when the game isn't focused
Version 5.4.5
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.37.4 – 1.37.5
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Updated for Beat Saber 1.37.4
- Added 1 mm option for near clip distance
- Switched to centimeters for displaying height and arm span
- Made adjustments to improve automatic full body tracking calibration
- Fixed avatar hands not tracking the same way as controllers (#163)
- Fixed certain avatars not having their feet on the ground (#164)
- Fixed legs/torso not properly following the player platform when it moves
- Fixed avatar being visible when spectating a replay in FPFC
Version 5.4.4
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.37.3
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Updated for Beat Saber 1.37.3