# File: message.prf

#
# This file defines the default message colors.
#
# This file includes, if appropriate, various "sub-files".
#
# See "lib/help/command.txt" and "src/files.c" for more information.
#
# Format:
# M:<message-type>:<color>
#
# Possible colors:
# d = Black
# w = White
# s = Gray
# o = Orange
# r = Red
# g = Green
# b = Blue
# u = Brown
# D = Dark Gray
# W = Light Gray
# v = Violet
# y = Yellow
# R = Light Red
# G = Light Green
# B = Light Blue
# U = Light Brown


#MSG_GENERIC
M:0:w

#MSG_FAIL
M:1:w

#MSG_SUCCEED
M:2:w

#MSG_EFFECT
M:3:w

#MSG_MONSTER
M:4:w

#MSG_NOTE
M:5:w

#MSG_BELL
M:6:o

#MSG_TIMEOUT
M:7:w

#MSG_CHEAT
M:8:w

#MSG_DEATH
M:9:w

#MSG_HITPOINT_WARN
M:10:R

#MSG_RESIST
M:11:w

#MSG_FEELING
M:12:w

#MSG_HIT
M:13:w

#MSG_MISS
M:14:w

#MSG_FLEE
M:15:w

#MSG_DROP	
M:16:w

#MSG_PICKUP	
M:17:w

#MSG_CURSE	
M:18:w

#MSG_KILL				
M:19:w

#MSG_LEVEL
M:20:w

#MSG_STUDY
M:21:w

#MSG_SHOOT
M:22:w

#MSG_QUAFF
M:23:w

#MSG_ZAP
M:24:w

#MSG_THROW	
M:25:w

#MSG_FUEL
M:26:w

#MSG_EAT
M:27:w

#MSG_DSM
M:28:w

#MSG_TELEPORT
M:29:w

#MSG_TPLEVEL
M:30:w

#MSG_SPELL_FAIL
M:31:w

#MSG_TPOTHER
M:32:w

#MSG_HITWALL
M:33:w

#MSG_STORE
M:34:w

#MSG_STORE_ANGRY
M:35:w

#MSG_STORE_HAPPY
M:36:w

#MSG_DIG
M:37:w

#MSG_OPENDOOR
M:38:w

#MSG_SHUTDOOR
M:39:w

#MSG_BASH
M:40:w

#MSG_SPIKE
M:41:w

#MSG_DISARM_SUCCEED
M:42:w

#MSG_DISARM_FAIL
M:43:w

#MSG_STAIRS
M:44:w

#MSG_QUEST_FAIL
M:45:y

#MSG_QUEST_SUCCEED
M:46:y

#MSG_TRAP
M:47:w

#MSG_CRITICAL_HIT
M:48:w

#MSG_FIND
M:49:w

#MSG_ITEM_RESIST
M:50:w

#MSG_ITEM_DAMAGE
M:51:w

#MSG_ITEM_BONUS
M:52:w

#MSG_ITEM_BREAK
M:53:w

#MSG_ITEM_RECHARGE
M:54:w

#MSG_PSEUDO_ID
M:55:w

#MSG_THEFT
M:56:w

#MSG_MON_FAIL
M:57:w

#MSG_SUMMON
M:58:w

#MSG_DESCRIBE
M:59:w

#MSG_DETECT
M:60:w

#MSG_FFALL
M:61:w

#MSG_ROOM_DESC
M:62:w

?:1

