# File: trap.txt

# This file is used to initialize the "lib/data/trap.raw" file, which is
# used to initialize the "trap widget" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# Note that actual trap effects are hard-coded into the game. This file only
# determines various variables about them.

# Format:
# N: serial number : trap name
# G: symbol : color
# W: depth : rarity : type
# X: spot difficulty : disarm difficulty : max charges
# F: flags 

# Version stamp (required)

V:1.3.2

N:0:<None>
G:^:D
W:0:0
X:1:0:0

#N:1:trap door
#G:^:w
#W:1:1
#X:1:50:0
#F:PLAYER | TRAP_DOOR | FLOOR | DISARM | TRAPS2 | TRAPS3 | DETECT

# Avoidable with Feather Falling
N:2:pit
G:^:s
W:1:1
X:1:80:0
F:PLAYER | PIT | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT

# Avoidable with Feather Falling
N:3:spiked pit
G:^:s
W:1:1
X:1:80:0
F:PLAYER | PIT | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT

# Avoidable with Feather Falling
N:4:poison spike pit
G:^:s
W:2:1
X:1:80:0
F:PLAYER | PIT | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

# Avoidable with Feather Falling
N:5:dagger pit
G:^:s
W:17:2
X:1:80:0
F:PLAYER | PIT | TRAPS3 | FLOOR | DISARM | DETECT

# Staff of Detect Power finds this; Alchemy skill to disarm
N:6:summoning rune
G:^:o
W:1:2
X:1:65:10
F:PLAYER | RUNE | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

# Staff of Detect Power finds this; Alchemy skill to disarm
N:7:teleport rune
G:^:o
W:1:1
X:1:65:0
F:PLAYER | RUNE | TRAPS1 | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

# Staff of Detect Power finds this; Alchemy skill to disarm
N:8:amnesia rune
G:^:o
W:17:3
X:1:65:1
F:PLAYER | RUNE | TRAPS1 | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

#N:9:curse rune
#G:^:o
#W:12:3
#X:1:65:1
#F:PLAYER | RUNE | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

# Staff of Detect Power finds this; Alchemy skill to disarm
N:10:powerful curse rune
G:^:o
W:45:5
X:1:65:1
F:PLAYER | RUNE | FLOOR | DISARM | DETECT

# Staff of Detect Power finds this; Alchemy skill to disarm
N:11:aggravation rune
G:^:o
W:1:2
X:1:65:5
F:PLAYER | RUNE | TRAPS1 | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

N:12:fire trap
G:^:u
W:0:1
X:1:65:0
F:PLAYER | SPOT | TRAPS1 | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

N:13:acid trap
G:^:u
W:0:1
X:1:65:0
F:PLAYER | SPOT | TRAPS1 | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

N:14:lightning trap
G:^:u
W:0:1
X:1:65:0
F:PLAYER | SPOT | TRAPS1 | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

N:15:disenchantment trap
G:^:u
W:20:3
X:1:65:5
F:PLAYER | SPOT | TRAPS3 | FLOOR | DISARM | DETECT

# Jumping to avoid
N:16:slowness dart trap
G:^:r
W:0:1
X:1:65:0
F:PLAYER | DART | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT

# Jumping to avoid
N:17:weakness dart trap
G:^:r
W:0:1
X:1:65:0
F:PLAYER | DART | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT

# Jumping to avoid
N:18:clumsiness dart trap
G:^:r
W:0:1:5
X:1:65:0
F:PLAYER | DART | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT 

# Jumping to avoid
N:19:sickliness dart trap
G:^:r
W:0:1
X:1:65:0
F:PLAYER | DART | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT

N:20:blinding gas trap
G:^:g
W:0:1
X:1:65:0
F:PLAYER | GAS | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT 

N:21:confusing gas trap
G:^:g
W:0:1
X:1:65:0
F:PLAYER | GAS | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT 

N:22:poison gas trap
G:^:g
W:0:1
X:1:65:0
F:PLAYER | GAS | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT 

#N:23:sleep gas trap
#G:^:g
#W:1:1
#X:1:65:0
#F:PLAYER | GAS | TRAPS1 | TRAPS2 | FLOOR | DISARM | DETECT 

N:24:hallucination gas trap
G:^:g
W:2:2
X:1:65:0
F:PLAYER | GAS | TRAPS2 | FLOOR | DISARM | DETECT 

# Jumping to avoid
N:25:blade trap
G:^:y
W:2:2
X:1:75:0
F:PLAYER | SLOTS | TRAPS3 | FLOOR | DISARM | DETECT

# Jumping to avoid
N:26:spinning disc trap
G:^:y
W:2:2
X:1:75:3
F:PLAYER | SLOTS | TRAPS3 | FLOOR | DISARM | DETECT

#N:27:earthquake trap
#G:^:U
#W:15:3
#X:1:65:1
#F:PLAYER | ROCKS | TRAPS3 | FLOOR | DISARM | DETECT

#N:28:falling rock trap
#G:^:U
#W:1:1
#X:1:65:3
#F:PLAYER | ROCKS | TRAPS2 | TRAPS3 | FLOOR | DISARM | DETECT

## Here begin the glyphs 

N:29:glyph of warding
G:;:y
F:MONSTER | GLYPH

N:30:lesser glyph of warding
G:;:w
F:MONSTER | GLYPH

N:31:holy sigil
G:;:B
F:MONSTER | GLYPH

## Here begin the locks (charges = lock power)

N:32: (locked)
G:+:v
X:1:80:130
F:MONSTER | PLAYER | LOCK

N:33: (magic-locked)
G:+:G
X:1:0:30
F:MONSTER | LOCK 

## Player trap ##

N:34:anti-monster trap
G:^:v
X:1:0:0
F:MONSTER | FLOOR | DISARM 

## Chest traps ##

N:35: (poison trap)
G:~:s
W:0:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:36: (guardian)
G:~:s
W:2:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:37: (alarm)
G:~:s
W:2:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:38: (curse)
G:~:s
W:12:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:39: (disenchantment)
G:~:s
W:40:3
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:40: (weakness dart)
G:~:s
W:0:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:41: (clumsiness dart)
G:~:s
W:0:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:42: (sickliness dart)
G:~:s
W:0:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:43: (confusion)
G:~:s
W:0:2
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:44: (paralyze)
G:~:s
W:1:2
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

N:45: (hallucination)
G:~:s
W:2:1
X:1:75:0
F:CHEST | DISARM | PLAYER | DETECT | ATTR_CLEAR 

# Terrain features

N:46:vegetation
G:":G
X:1:0:0
F:DECORATION | DECORATE_FLOOR | BORING

N:47:tree
G:%:g
X:1:0:0
F:DECORATION | DECORATE_RUBBLE | BORING

N:48:table
G:#:u
X:1:0:0
F:DECORATION | DECORATE_FLOOR | BORING | NO_HACK

N:49:platform
G:#:D
X:1:0:0
F:DECORATION | DECORATE_FLOOR |NO_HACK

N:50:bookshelf
G:#:y
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:51:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:52:statue
G:+:w
X:1:0:0
F:DECORATION | DECORATE_WALL_INNER | NO_HACK

N:53:stump
G:_:g
X:1:0:0
F:DECORATION | DECORATE_FLOOR | BORING

N:54:closed secret door in a bookshelf
G:+:y
X:1:0:0
F:DECORATION | DECORATE_CLOSED_DOOR

N:55:open secret door in a bookshelf
G:':y
X:1:0:0
F:DECORATION | DECORATE_OPEN_DOOR

N:56:bookshelf
G:#:y
X:1:0:0
F:DECORATION | DECORATE_SECRET_DOOR

N:57:closed secret door in a cave painting
G:+:r
X:1:0:0
F:DECORATION | DECORATE_CLOSED_DOOR

N:58:open secret door in a cave painting
G:':r
X:1:0:0
F:DECORATION | DECORATE_OPEN_DOOR

N:59:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_SECRET_DOOR

N:60:interesting vegetation
G:":v
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:61:dead fountain
G:0:b
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:62:Circle of Lifeforce
G:.:G
X:1:0:0
F:DECORATION | DECORATE_FLOOR | GLYPH

N:63:edge of the Circle of Lifeforce
G:/:G
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR | GLYPH

N:64:edge of the Circle of Lifeforce
G:\:G
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR | GLYPH

N:65:locked closet
G:?:g
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER

N:66:Circle of Permanence
G:.:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:67:edge of the Circle of Permanence
G:/:B
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:68:edge of the Circle of Permanence
G:\:B
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:69:Circle of Recall
G:.:y
X:1:0:0
F:DECORATION | DECORATE_FLOOR | MONSTER | GLYPH

N:70:edge of the Circle of Recall
G:/:y
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR | MONSTER | GLYPH

N:71:edge of the Circle of Recall
G:\:y
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR | MONSTER | GLYPH

N:72:Circle of Summoning
G:.:R
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:73:edge of the Circle of Summoning
G:/:R
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:74:edge of the Circle of Summoning
G:\:R
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:75:steps
G:=:D
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:76:faery portal
G:<:G
X:1:0:0
F:DECORATION | DECORATE_STAIRS_UP

N:77:armoury rack
G:#:b
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:78:closed secret door in an armoury rack
G:+:b
X:1:0:0
F:DECORATION | DECORATE_CLOSED_DOOR

N:79:open secret door in an armoury rack
G:':b
X:1:0:0
F:DECORATION | DECORATE_OPEN_DOOR

N:80:armoury rack
G:#:b
X:1:0:0
F:DECORATION | DECORATE_SECRET_DOOR

N:81:closet
G:#:g
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:82:closed secret door in a closet
G:+:g
X:1:0:0
F:DECORATION | DECORATE_CLOSED_DOOR

N:83:open secret door in a closet
G:':g
X:1:0:0
F:DECORATION | DECORATE_OPEN_DOOR

N:84:closet
G:#:g
X:1:0:0
F:DECORATION | DECORATE_SECRET_DOOR

N:85:Circle of Knowledge
G:.:U
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:86:edge of the Circle of Knowledge
G:/:U
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:87:edge of the Circle of Knowledge
G:\:U
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

# Beleth, the Queen of Hell
N:88:altar of obsession
G:0:r
X:1:0:0
F:DECORATION | NO_HACK | DECORATE_FLOOR

# Discordia, the Warrior
N:89:altar of conflict
G:0:y
X:1:0:0
F:DECORATION | NO_HACK | DECORATE_FLOOR

# Eostre, the Maiden of Spring
N:90:altar of purity
G:0:G
X:1:0:0
F:DECORATION | NO_HACK | DECORATE_FLOOR

# Cyrridven, the Crone
N:91:altar of transformation
G:0:g
X:1:0:0
F:DECORATION | NO_HACK | DECORATE_FLOOR

# Laverna, the Mistress of the Underworld
N:92:altar of secrets
G:0:v
X:1:0:0
F:DECORATION | NO_HACK | DECORATE_FLOOR

N:93:empty bookshelf
G:=:y
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:94:empty armoury rack
G:=:b
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:95:empty closet
G:=:g
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:96:broken magic circle
G:.:w
X:1:0:0
F:DECORATION | DECORATE_FLOOR | BORING

N:97:edge of a broken magic circle
G:/:b
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:98:edge of a broken magic circle
G:\:b
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:99:missing edge
G:.:w
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:100:missing edge
G:.:w
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:101:statue of Flashback the Elf Templar
G:+:B
X:1:0:0
F:DECORATION | DECORATE_WALL_INNER | NO_HACK

N:102:vegetation on the edge of a faery ring
G:%:G
X:1:0:0
F:DECORATION | DECORATE_FLOOR | GLYPH | BORING

N:103:Circle of Illusions
G:.:o
X:1:0:0
F:DECORATION | DECORATE_FLOOR | MONSTER | GLYPH

N:104:edge of the Circle of Illusions
G:/:o
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR | MONSTER | GLYPH

N:105:edge of the Circle of Illusions
G:\:o
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR | MONSTER | GLYPH

N:106:Circle of Nexus
G:.:v
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:107:edge of the Circle of Nexus
G:/:v
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:108:edge of the Circle of Nexus
G:\:v
X:1:0:0
F:DECORATION | BORING | DECORATE_FLOOR

N:109:spikes
G:%:r
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:110:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:111:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:112:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:113:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:114:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:115:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:116:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:117:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:118:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:119:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:120:fountain
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:121:Fountain of Harpy Shape
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:122:Fountain of Angel Shape
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:123:Fountain of Ape Shape
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:124:Fountain of Naga Shape
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:125:Fountain of Statue Shape
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:126:Fountain of Ruination
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:127:Fountain of Summon Faeries
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:128:Fountain of Disease
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:129:Fountain of Cure Wound
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:130:Fountain of Increase Ability
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:131:Fountain of *Remove Curse*
G:0:B
X:1:0:0
F:DECORATION | DECORATE_FLOOR

N:132:statue of Regan the Human Spellsword
G:+:r
X:1:0:0
F:DECORATION | DECORATE_WALL_INNER | NO_HACK

N:133:statue of Milk the Felpurr Rogue
G:+:o
X:1:0:0
F:DECORATION | DECORATE_WALL_INNER | NO_HACK




## The runes should be the last traps ##

N:232:Rune of Slumber (active)
G:!:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:233:Rune of Terror (active)
G:!:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:234:Rune of Change (active)
G:!:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:235:Rune of Blood (active)
G:!:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:236:Rune of Evil Eye (active)
G:!:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:237:Rune of Slumber (inactive)
G:?:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:238:Rune of Terror (inactive)
G:?:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:239:Rune of Change (inactive)
G:?:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:240:Rune of Blood (inactive)
G:?:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:241:Rune of Evil Eye (inactive)
G:?:r
X:1:85:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:242:Rune of Slumber (active, mastered)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:243:Rune of Terror (active, mastered)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:244:Rune of Change (active, mastered)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:245:Rune of Blood (active, mastered)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:246:Rune of Evil Eye (active, mastered)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:247:Rune of Slumber (inactive, mastered)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:248:Rune of Terror (inactive, mastered)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:249:Rune of Change (inactive, mastered)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:250:Rune of Blood (inactive, mastered)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:251:Rune of Evil Eye (inactive, mastered)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DISARM | PLAYER | DETECT

N:252:Rune of Slumber (active, incomprehensible)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:253:Rune of Terror (active, incomprehensible)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:254:Rune of Change (active, incomprehensible)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER

N:255:Rune of Blood (active, incomprehensible)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:256:Rune of Evil Eye (active, incomprehensible)
G:!:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:257:Rune of Slumber (inactive, incomprehensible)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:258:Rune of Terror (inactive, incomprehensible)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:259:Rune of Change (inactive, incomprehensible)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:260:Rune of Blood (inactive, incomprehensible)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:261:Rune of Evil Eye (inactive, incomprehensible)
G:?:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:262:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:263:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:264:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:265:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:266:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:267:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:268:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:269:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:270:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT

N:271:cave painting
G:#:r
X:1:0:0
F:DECORATION | DECORATE_WALL_OUTER | DETECT
