I would like to start thinking of what a 1.0 version should be like, what's missing and what planned features belong to a later 2.0 version.
The 1.0 version should be about selecting a set of key features and getting them to a point where:
- Their API is polished and stable (-ish)
- These features are fully implemented. For example some tessellators are currently missing or partially implemented (don't generate normals).
Lyon 1.0 features
Tessellators that work on flattened paths
I would like to start thinking of what a 1.0 version should be like, what's missing and what planned features belong to a later 2.0 version.
The 1.0 version should be about selecting a set of key features and getting them to a point where:
Lyon 1.0 features
Tessellators that work on flattened paths
FillTessellator.StrokeTessellator