CNRN: Bug fix with the checkpointing of VecPlay instances#2148
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- In thalamus simulations with coreneuron (@BBP) we saw following errors with checkpoining: ``` io/nrn_checkpoint.cpp:515: void coreneuron::CheckPoints::write_phase2(coreneuron::NrnThread &) const: Assertion `mtype >= 0' failed. ``` - Looking into model loading and checkpointing code we see that due to padding of mechanism data, the VecPlay can have point to the memory address beyond `ml->data + size_of_mech_instance * num_mech_instance` i.e. new limits for mechanism data are `ml->data + size_of_mech_instance * num_mech_instance_with_padding` - Here we fix the checkpointing code with the above calculation
Codecov Report
@@ Coverage Diff @@
## master #2148 +/- ##
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Coverage 49.93% 49.93%
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Files 615 615
Lines 123873 123873
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Hits 61851 61851
Misses 62022 62022
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nrnhines
approved these changes
Jan 11, 2023
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✔️ 1ff994b -> Azure artifacts URL |
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