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🧸 Plush-To-The-Rescue

This is a 2D simulation game about a stuffed bear running around a prize machine to save other plushies from being picked up by the claw. Plushies are added to the player's line and are dropped off at the chute until the claw inevitably picks up the player.

My responsibilities included:

  • Programming the behaviour for the claw to gradually chase the player over time
  • Instantaiting objects for the player to collect based on type of stuffed animation and location restrictions
  • Adding game feel through animations such as the claw grabbing objects and/or the player as well as environmental changes when these conditions occured
  • Building an interactive tutorial to effectively teach players how to play the game

This project was completed for IMD4006 Advanced Game Design & Development, where the constraint was that the game feel had to be "groggy".

Controls

Version Controls
Controller Move: Left joystick
Collect: B button
Drop: A button
Keyboard Move: WASD or arrow keys
Collect: Enter
Drop: Spacebar

Play the Game!

Check out the published game on itch.io: https://amytruong.itch.io/plush-to-the-rescue

Members and Roles

Name Role
👩‍💻 Nabeeha Ali Programmer (AI and Animation)
👩‍💻 Natalia Ocampo Programmer (Physics and Gameplay)
👩‍🎨 Katie Chen Assisting 2D Artist and Sound Designer
👩‍🎨 Amy Truong Primary 2D Artist and UI Designer

Note: This is a duplicated repository from the group submission in order to make the project public.

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A 2D simulation game saving stuffed animals from the chasing claw!

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