refactor: Apple Maps, performance fixes, dead code removal#32
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- Replace custom Seelenreich tile overlay with native Apple Maps (Standard/Satellite/Hybrid) - Add packetIdToAllIndex for O(1) message lookups instead of O(n) linear scans - Cache NSDataDetector as static let instead of recreating per message render - Fix MapView O(n²) annotation updates with dictionary lookup - Use stable DebugLine IDs in ForEach instead of unstable .offset - Cache notification authorization to avoid re-requesting on every DM - Store NotificationCenter observer token and clean up in deinit - Remove dead code: ContentView.swift, empty setupBLEScanner(), TileDownloaderSheet, ZipImportSheet - Remove unused tile server URL settings from SettingsService Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
Changes
MapView.swift— Native Apple Maps, removed CachedTileOverlay and tile overlay logicAppState.swift— AddedpacketIdToAllIndexfor O(1) lookups, stableDebugLinestructSharedMessageViews.swift— CachedNSDataDetectoras static letAppCoordinator.swift— Stored NotificationCenter observer, removed empty setupBLEScannerMeshHessenApp.swift— Cached notification authorization stateSettingsService.swift— Removed unused tile URL propertiesSettingsView.swift— Updated Map settings to Apple Maps stylesDebugView.swift— Stable ForEach identity using DebugLine.idContentView.swift,TileDownloaderSheet.swift,ZipImportSheet.swiftTest plan
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