WebGLBackground: Respect autoClear in XR.#26428
Merged
Mugen87 merged 1 commit intomrdoob:devfrom Jul 31, 2023
CodyJasonBennett:background-ar
Merged
WebGLBackground: Respect autoClear in XR.#26428Mugen87 merged 1 commit intomrdoob:devfrom CodyJasonBennett:background-ar
autoClear in XR.#26428Mugen87 merged 1 commit intomrdoob:devfrom
CodyJasonBennett:background-ar
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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Contributor
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This does indeed fix my use-case (which is purely VR, environment blend mode |
autoClear in AR.
autoClear in AR.autoClear in XR.
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Fixed #25955
Description
Unsets
forceClearwhen handling the WebXR environment blendmode. Noticed this while testing #26160 which breaks the backgrounds-postprocessing example.I didn't move this into the
renderer.autoClear || forceClearguard as a best effort attempt to get a correct render between successive frames when manually clearing viarenderer.clear()=>renderer.render()etc.