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Collaborator
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How do we do this now? |
Owner
Author
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That code should still work? |
Collaborator
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ES modules have isolated scope. Their variables won't be accessible from the console unless assigned to the global scope, e.g. |
Owner
Author
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Oh! I understand the question now. |
Owner
Author
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Hmm... Added a note at the end of the first post. |
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After this change we can now import directly from source:
Or import the classes directly:
Example:
https://raw.githack.com/mrdoob/three.js/dev/examples/webgl2_sandbox.html
This should help for eventually clarifying dependencies and reducing bundle sizes.
Unfortunately we lose glsl syntax highlighting.
Fixes #14446
EDIT:
However... Even if it's now possible, it's not recommended. We can't guarantee backwards compatibility with that approach.