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Description
Is your feature request related to a problem? Please describe.
I am using the c++ API and I am calling at some point:
lscene->checkCollision(collision_request, collision_result, *state, acm);
Unfortunately I couldn't figure out in which frame the contact information is given afterwards.
It is neither documented in the example:
Nor could I find it in the code:
Describe the solution you'd like
Please improve the documentation and include information about the frame_id of the contacts.
Additional context
Do I guess right that the contacts are always specified in the root frame of the model?
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