[mono] Implement Sse2.AddSaturate using LLVM#18793
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Mono currently supports a limited subset of **Sse1**-**Sse42** intrinsics used only by CoreLib internally. So once a new API is used to optimize things there we also have to implement it in Mono. So it recently happened in dotnet/runtime#32036 (`Sse2.AddSaturate` was used for the first time). So this PR implements it for mono (with all Sse2 overloads) using named LLVM intrinsics. It turns out it's different between LLVM6 (we currently based on) and LLVM9 (we plan to migrate to soon). for `Vector128<byte>` overload it emits ```llvm %result = call <8 x i16> @llvm.x86.sse2.paddus.b(<16 x i8> %left, <16 x i8> %right) ``` which is then emitted as `vpaddusw`
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!! This PR is a copy of dotnet/runtime#32116, please do not edit or review it in this repo !!
!! Merge the PR only after the original PR is merged !!
Mono currently supports a limited subset of Sse1-Sse42 intrinsics used only by CoreLib internally. So once a new API is used to optimize things internally we also have to implement it in Mono. So it recently happened in dotnet/runtime#32036 (
Sse2.AddSaturatewas used for the first time).So this PR implements it for mono using named LLVM intrinsics. It turns out it's different for LLVM6 we currently based on and LLVM9 (we plan to migrate to soon).
it emits
which is then emitted as
vpaddusw