OpenCode plugin that plays sounds and sends system notifications when permission is needed, generation completes, errors occur, or the question tool is invoked. Works on macOS, Linux, and Windows.
Add this to your opencode.json:
{
"plugin": ["@mohak34/opencode-notifier@latest"]
}Restart OpenCode. Done.
You'll get notified when:
- OpenCode needs permission to run something
- Your session finishes
- An error happens
- The question tool pops up
There's also subagent_complete for when subagents finish, and user_cancelled for when you press ESC to abort -- both are silent by default so you don't get spammed.
macOS: Nothing to do, works out of the box. Shows the Script Editor icon.
Linux: Should work if you already have a notification system setup. If not install libnotify:
sudo apt install libnotify-bin # Ubuntu/Debian
sudo dnf install libnotify # Fedora
sudo pacman -S libnotify # ArchFor sounds, you need one of: paplay, aplay, mpv, or ffplay
Windows: Works out of the box. But heads up:
- Only
.wavfiles work (not mp3) - Use full paths like
C:/Users/You/sounds/alert.wavnot~/
Create ~/.config/opencode/opencode-notifier.json with the defaults:
{
"sound": true,
"notification": true,
"timeout": 5,
"showProjectName": true,
"showSessionTitle": false,
"showIcon": true,
"suppressWhenFocused": true,
"notificationSystem": "osascript",
"linux": {
"grouping": false
},
"command": {
"enabled": false,
"path": "/path/to/command",
"args": ["--event", "{event}", "--message", "{message}"],
"minDuration": 0
},
"events": {
"permission": { "sound": true, "notification": true },
"complete": { "sound": true, "notification": true },
"subagent_complete": { "sound": false, "notification": false },
"error": { "sound": true, "notification": true },
"question": { "sound": true, "notification": true },
"user_cancelled": { "sound": false, "notification": false }
},
"messages": {
"permission": "Session needs permission: {sessionTitle}",
"complete": "Session has finished: {sessionTitle}",
"subagent_complete": "Subagent task completed: {sessionTitle}",
"error": "Session encountered an error: {sessionTitle}",
"question": "Session has a question: {sessionTitle}",
"user_cancelled": "Session was cancelled by user: {sessionTitle}"
},
"sounds": {
"permission": null,
"complete": null,
"subagent_complete": null,
"error": null,
"question": null,
"user_cancelled": null
},
"volumes": {
"permission": 1,
"complete": 1,
"subagent_complete": 1,
"error": 1,
"question": 1,
"user_cancelled": 1
}
}{
"sound": true,
"notification": true,
"timeout": 5,
"showProjectName": true,
"showSessionTitle": false,
"showIcon": true,
"notificationSystem": "osascript"
}sound- Turn sounds on/off (default: true)notification- Turn notifications on/off (default: true)timeout- How long notifications show in seconds, Linux only (default: 5)showProjectName- Show folder name in notification title (default: true)showSessionTitle- Include the session title in notification messages via{sessionTitle}placeholder (default: true)showIcon- Show OpenCode icon, Windows/Linux only (default: true)suppressWhenFocused- Skip notifications and sounds when the terminal is the active window (default: true). See Focus detection for platform detailsnotificationSystem- macOS only:"osascript","node-notifier", or"ghostty"(default: "osascript"). Use"ghostty"if you're running Ghostty terminal for native OSC 777 notificationslinux.grouping- Linux only: replace notifications in-place instead of stacking (default: false). Requiresnotify-send0.8+
Control each event separately:
{
"events": {
"permission": { "sound": true, "notification": true },
"complete": { "sound": true, "notification": true },
"subagent_complete": { "sound": false, "notification": false },
"error": { "sound": true, "notification": true },
"question": { "sound": true, "notification": true },
"user_cancelled": { "sound": false, "notification": false }
}
}user_cancelled fires when you press ESC to abort a session. It's silent by default so intentional cancellations don't trigger error alerts. Set sound or notification to true if you want confirmation when cancelling.
Or use true/false for both:
{
"events": {
"complete": false
}
}Customize the notification text:
{
"messages": {
"permission": "Session needs permission: {sessionTitle}",
"complete": "Session has finished: {sessionTitle}",
"subagent_complete": "Subagent task completed: {sessionTitle}",
"error": "Session encountered an error: {sessionTitle}",
"question": "Session has a question: {sessionTitle}",
"user_cancelled": "Session was cancelled by user: {sessionTitle}"
}
}Messages support placeholder tokens that get replaced with actual values:
{sessionTitle}- The title/summary of the current session (e.g. "Fix login bug"){projectName}- The project folder name{timestamp}- Current time inHH:MM:SSformat (e.g. "14:30:05"){turn}- Global notification counter that persists across restarts (e.g. 1, 2, 3). Stored in~/.config/opencode/opencode-notifier-state.json
When showSessionTitle is false, {sessionTitle} is replaced with an empty string. Any trailing separators (: , -, |) are automatically cleaned up when a placeholder resolves to empty.
To disable session titles in messages without changing showSessionTitle, just remove the {sessionTitle} placeholder from your custom messages.
The {timestamp} and {turn} placeholders also work in custom command args.
Use your own sound files:
{
"sounds": {
"permission": "/path/to/alert.wav",
"complete": "/path/to/done.wav",
"subagent_complete": "/path/to/subagent-done.wav",
"error": "/path/to/error.wav",
"question": "/path/to/question.wav",
"user_cancelled": "/path/to/cancelled.wav"
}
}Platform notes:
- macOS/Linux: .wav or .mp3 files work
- Windows: Only .wav files work
- If file doesn't exist, falls back to bundled sound
Set per-event volume from 0 to 1:
{
"volumes": {
"permission": 0.6,
"complete": 0.3,
"subagent_complete": 0.15,
"error": 1,
"question": 0.7,
"user_cancelled": 0.5
}
}0= mute,1= full volume- Values outside
0..1are clamped automatically - On Windows, playback still works but custom volume may not be honored by the default player
Run your own script when something happens. Use {event}, {message}, {sessionTitle}, {projectName}, {timestamp}, and {turn} as placeholders:
{
"command": {
"enabled": true,
"path": "/path/to/your/script",
"args": ["{event}", "{message}"],
"minDuration": 10
}
}enabled- Turn command on/offpath- Path to your script/executableargs- Arguments to pass, can use{event},{message},{sessionTitle},{projectName},{timestamp}, and{turn}tokensminDuration- Skip if response was quick, avoids spam (seconds)
{
"command": {
"enabled": true,
"path": "/bin/bash",
"args": [
"-c",
"echo '[{event}] {message}' >> /tmp/opencode.log"
]
}
}osascript (default): Reliable but shows Script Editor icon
{
"notificationSystem": "osascript"
}node-notifier: Shows OpenCode icon but might miss notifications sometimes
{
"notificationSystem": "node-notifier"
}NOTE: If you go with node-notifier and start missing notifications, just switch back or remove the option from the config. Users have reported issues with using node-notifier for receiving only sounds and no notification popups.
If you're using Ghostty terminal, you can use its native notification system via OSC 9 escape sequences:
{
"notificationSystem": "ghostty"
}This sends notifications directly through the terminal instead of using system notification tools. Works on any platform where Ghostty is running.
When suppressWhenFocused is true (the default), notifications and sounds are skipped if the terminal running OpenCode is the active/focused window. The idea is simple: if you're already looking at it, you don't need an alert.
To disable this and always get notified:
{
"suppressWhenFocused": false
}| Platform | Method | Requirements | Status |
|---|---|---|---|
| macOS | AppleScript (System Events) |
None | Untested |
| Linux X11 | xdotool |
xdotool installed |
Untested |
| Linux Wayland (Hyprland) | hyprctl activewindow |
None | Tested |
| Linux Wayland (Sway) | swaymsg -t get_tree |
None | Untested |
| Linux Wayland (KDE) | kdotool |
kdotool installed |
Untested |
| Linux Wayland (GNOME) | Not supported | - | Falls back to always notifying |
| Linux Wayland (Niri, river, dwl, Cosmic, etc.) | Not supported | - | Falls back to always notifying |
| Windows | GetForegroundWindow() via PowerShell |
None | Untested |
Unsupported compositors: Wayland has no standard protocol for querying the focused window. Each compositor has its own IPC, and GNOME intentionally doesn't expose focus information. Unsupported compositors fall back to always notifying.
tmux/screen: When running inside tmux, the tmux server daemonizes and detaches from the terminal's process tree. The plugin handles this by querying the tmux client PID and walking from there. GNU Screen has the same issue but is not currently handled (falls back to always notifying).
Fail-open design: If detection fails for any reason (missing tools, unknown compositor, permissions), it falls back to always notifying. It never silently eats your notifications.
If you test on a platform marked "Untested" and it works (or doesn't), please open an issue and let us know.
By default, each notification appears as a separate entry. During active sessions this can create noise when multiple events fire quickly (e.g. permission + complete + question).
Enable grouping to replace notifications in-place instead of stacking:
{
"linux": {
"grouping": true
}
}With grouping enabled, each new notification replaces the previous one so you only see the latest event. This requires notify-send 0.8+ (standard on Ubuntu 22.04+, Debian 12+, Fedora 36+, Arch). On older systems it falls back to the default stacking behavior automatically.
Works with all major notification daemons (GNOME, dunst, mako, swaync, etc.) on both X11 and Wayland.
If Opencode does not update the plugin or there is an issue with the cache version:
# Linux/macOS
rm -rf ~/.cache/opencode/node_modules/@mohak34/opencode-notifier
# Windows
Remove-Item -Recurse -Force "$env:USERPROFILE\.cache\opencode\node_modules\@mohak34\opencode-notifier"Then restart OpenCode.
macOS: Not seeing notifications? Go to System Settings > Notifications > Script Editor, make sure it's set to Banners or Alerts.
macOS: node-notifier not showing notifications? Switch back to osascript. Some users report node-notifier works for sounds but not visual notifications on certain macOS versions.
Linux: No notifications? Install libnotify-bin:
sudo apt install libnotify-bin # Debian/Ubuntu
sudo dnf install libnotify # Fedora
sudo pacman -S libnotify # ArchTest with: notify-send "Test" "Hello"
Linux: No sounds?
Install one of: paplay, aplay, mpv, or ffplay
Windows: Custom sounds not working?
- Must be .wav format (not .mp3)
- Use full Windows paths:
C:/Users/YourName/sounds/alert.wav(not~/) - Make sure the file actually plays in Windows Media Player
- If using WSL, the path should be accessible from Windows
Windows WSL notifications not working? WSL doesn't have a native notification daemon. Use PowerShell commands instead:
{
"notification": false,
"sound": true,
"command": {
"enabled": true,
"path": "powershell.exe",
"args": [
"-Command",
"$wshell = New-Object -ComObject Wscript.Shell; $wshell.Popup('{message}', 5, 'OpenCode - {event}', 0+64)"
]
}
}Windows: OpenCode crashes when notifications appear? This is a known Bun issue on Windows. Disable native notifications and use PowerShell popups:
{
"notification": false,
"sound": true,
"command": {
"enabled": true,
"path": "powershell.exe",
"args": [
"-Command",
"$wshell = New-Object -ComObject Wscript.Shell; $wshell.Popup('{message}', 5, 'OpenCode - {event}', 0+64)"
]
}
}Plugin not loading?
- Check your opencode.json syntax
- Clear the cache (see Updating section)
- Restart OpenCode
See CHANGELOG.md
MIT