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The code is clearer if each object only acquires its own mutex, and doesn't reach into the mutexes of others (if possible) Signed-off-by: David Scott <dave@recoil.org>
Previously we had a complicated set of channels and a condition variable, and the condition variable Wait() was in a goroutine. Instead the Wait() is now in the main goroutine and an optional timeout is in an optional goroutine. Signed-off-by: David Scott <dave@recoil.org>
If multiple calls are blocked waiting for window space, we need to use Broadcast() to wake them all up on a window update. Signed-off-by: David Scott <dave@recoil.org>
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The net.Conn interface says:
Previously concurrent calls to
Write()would block for window space but only one would be woken up by aSignal()when a window update is received, allowing the other call to block forever.The handling of write timeouts was also confusing because
time.Sleepcouldn't be interruptedWait()was on a temporary goroutine