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Description
Overview
Create dt-method-06-deep.instructions.md — the on-demand deep instruction file for Method 6: Low-Fidelity Prototypes. Loaded explicitly by the coach via read_file when advanced prototyping expertise is needed: complex prototype planning for multi-component systems, service blueprinting, experience prototyping techniques, and advanced feedback session design.
Target File
.github/instructions/dt-method-06-deep.instructions.md
Frontmatter
---
description: 'Deep expertise for Method 6: Low-Fidelity Prototypes — paper prototyping, service blueprinting, and advanced feedback design'
applyTo: ''
---Note: applyTo is empty — this file is loaded on-demand by the coach agent, not auto-loaded by glob.
Required Content
Advanced Paper Prototyping
Beyond basic sketches:
- Interactive paper prototypes: Cut-out UI elements that can be rearranged, layered, and "clicked" by moving pieces
- State-based prototyping: Multiple states of the same interface laid out sequentially — shows before/during/after interactions
- Contextual paper prototypes: Prototypes that include the environment (desk layout, conversation flow, process steps) not just the artifact
- Template libraries: Reusable shapes, icons, and patterns that speed up paper prototype creation while maintaining lo-fi aesthetic
Service Blueprinting
For complex multi-touchpoint concepts:
- Blueprint structure: Customer actions → frontstage interactions → backstage processes → support systems (4-layer mapping)
- Failure point identification: Mark each touchpoint with potential failure modes and recovery paths
- Moment-of-truth mapping: Identify critical interactions where the experience succeeds or fails
- Cross-channel alignment: How does the service flow when users switch between channels (mobile, desktop, in-person)?
Experience Prototyping
Testing the experience, not just the artifact:
- Bodystorming: Physically acting out the service experience in a simulated environment
- Desktop walkthrough: Using miniatures or props to walk through complex systems
- Day-in-the-life simulation: Full timeline prototype showing how the concept integrates into daily workflows
- Emotional journey mapping: Overlaying emotional states onto the prototype timeline — where does the user feel confident, confused, frustrated?
Advanced Feedback Session Design
Beyond basic "show and tell":
- A/B prototype testing: Show two prototype variants and ask comparative questions
- Think-aloud protocols: Users narrate their thinking as they interact with the prototype
- Love/wish/wonder framework: "What do you love? What do you wish was different? What do you wonder about?" — structures feedback without leading
- Feedback synthesis patterns: How to consolidate feedback from multiple sessions into actionable prototype iterations
- Hostile user testing: Deliberately invite critics and skeptics — their feedback is the most valuable at this stage
Manufacturing-Specific Prototyping
Adapted from DT4HVE manufacturing context:
- Process flow prototyping: Map production line changes with sticky notes on a whiteboard before any system modifications
- Shift handoff simulation: Prototype information flow across shift changes using role-play
- Safety constraint testing: Prototype safety-critical interactions with extra scrutiny on failure modes
- Operator perspective prototypes: Build prototypes at operator eye level, in simulated noise/distraction conditions
Token Budget
Target: ~2,000-3,000 tokens (on-demand tier)
How to Build This File
This is an .instructions.md file — use the prompt-builder agent (not task-implementor) for the authoring phase. The prompt-builder includes built-in Prompt Quality Criteria validation and sandbox testing specific to AI artifacts (.instructions.md, .prompt.md, .agent.md, SKILL.md).
Workflow: /task-research → /task-plan → /prompt-build → /task-review
Between each phase, run /clear to reset context.
Phase 1: Research
Source Material:
design-thinking-for-hve-capabilities/guidance/06-low-fidelity-prototypes.md.github/instructions/dt-method-06-lofi-prototypes.instructions.md(already-built method-tier file)The DT4HVE guidance file lives in the DT4HVE repository. If you don't have local access, ask the user to provide it or use
read_fileif the repo is cloned nearby.
Steps:
- Read both source materials above.
- Read
.github/instructions/prompt-builder.instructions.mdfor authoring standards. - Read any existing
dt-method-*-deepinstruction files for structural precedent. - Gather content on paper prototyping techniques, service blueprinting, experience prototyping, and feedback session design for lo-fi artifacts.
Starter prompt:
/task-research
Research for IS032: dt-method-06-deep.instructions.md (on-demand deep file)
Read the DT4HVE source material at design-thinking-for-hve-capabilities/guidance/06-low-fidelity-prototypes.md AND the already-built method-tier file at .github/instructions/dt-method-06-lofi-prototypes.instructions.md. Extract advanced/deep-dive content that goes BEYOND the basic method-tier coverage:
- Advanced paper prototyping techniques — interactive paper prototypes, state-based prototyping, contextual prototypes, template libraries
- Service blueprinting — 4-layer structure, failure point identification, moment-of-truth mapping, cross-channel alignment
- Experience prototyping — bodystorming, desktop walkthrough, day-in-the-life simulation, emotional journey mapping
- Advanced feedback session design — A/B prototype testing, think-aloud protocols, love/wish/wonder framework, hostile user testing
Also read .github/instructions/prompt-builder.instructions.md for authoring standards and any existing dt-method-*-deep.instructions.md files for structural precedent.
Output: research summary from Phase 1 above
Phase 2: Plan
Steps:
- Review the research output from Phase 1.
- Plan the deep instruction file structure — advanced prototyping techniques (paper, service blueprint, experience), feedback session orchestration, on-demand loading structure.
- Define section ordering, token allocation, and confirm empty
applyTo.
Starter prompt:
/task-plan
Plan for IS032: dt-method-06-deep.instructions.md (on-demand deep file)
Using the Phase 1 research output, plan the deep instruction file:
- Advanced paper prototyping — interactive, state-based, contextual, template libraries
- Service blueprinting — 4-layer structure, failure points, moments of truth, cross-channel alignment
- Experience prototyping — bodystorming, desktop walkthrough, day-in-the-life, emotional journey mapping
- Advanced feedback session design — A/B testing, think-aloud, love/wish/wonder, hostile user testing, synthesis patterns
- Manufacturing-specific prototyping patterns from DT4HVE context
- On-demand loading structure — empty applyTo, loaded via read_file by the coach
- CRITICAL: maintain lo-fi quality even in advanced techniques — "advanced" means more sophisticated learning, not higher fidelity
- Section ordering and token budget allocation (~2,000-3,000 tokens)
Output: plan at .copilot-tracking/plans/{date}-is032-dt-method-06-deep-plan.md
Phase 3: Build
Steps:
- Review the plan from Phase 2.
- Author the instruction file using
/prompt-build. - Maintain lo-fi quality even in advanced techniques — "advanced" means more sophisticated learning, not higher fidelity.
Starter prompt:
/prompt-build file=.github/instructions/dt-method-06-deep.instructions.md
Build IS032 using the plan at .copilot-tracking/plans/{date}-is032-dt-method-06-deep-plan.md.
This is an on-demand deep instruction file for Method 6: Low-Fidelity Prototypes. Key authoring notes:
- applyTo is EMPTY — this file is loaded on-demand by the coach, not auto-loaded by glob
- Content provides advanced/deep-dive material beyond the basic method-tier file
- Advanced paper prototyping — interactive, state-based, contextual prototypes with template libraries
- Service blueprinting — 4-layer structure with failure points and moments of truth
- Experience prototyping — bodystorming, desktop walkthrough, day-in-the-life simulation
- Advanced feedback session design — A/B testing, think-aloud, love/wish/wonder, hostile user testing
- Manufacturing-specific prototyping patterns (process flow, shift handoff, safety constraints)
- CRITICAL: "advanced" means more sophisticated LEARNING, not higher fidelity — lo-fi quality must be maintained
- Writing style: guidance over commands — deep reference material, not procedural steps
- Token budget: ~2,000-3,000 tokens
Phase 4: Review
Steps:
- Review the built file against prompt-builder standards and the issue requirements.
- Validate advanced prototyping depth, lo-fi maintenance in advanced context, service blueprint quality, feedback session design, and prompt-builder compliance.
Starter prompt:
/task-review
Review IS032: .github/instructions/dt-method-06-deep.instructions.md
Validate against:
- prompt-builder.instructions.md authoring standards
- Advanced prototyping depth — must go beyond what the method-tier file already covers
- Lo-fi maintenance in advanced context — "advanced" ≠ higher fidelity
- Service blueprint quality — 4-layer structure is clear and actionable
- Feedback session design — A/B testing, think-aloud, love/wish/wonder are practical
- Manufacturing-specific patterns are grounded in DT4HVE context
- Empty applyTo in frontmatter (on-demand loading)
- Writing style: guidance over commands
- Token budget: ~2,000-3,000 tokens
- Structural consistency with other deep-tier instruction files
After Review
- Pass: Mark IS032 complete.
- Iterate: Address review findings, rebuild, re-review.
- Escalate: If blocked by missing DT4HVE source material or architectural questions, raise to the user.
Authoring Standards
Follow .github/instructions/prompt-builder.instructions.md:
- Empty
applyTo:since this is on-demand content - Writing style: guidance over commands
- "Advanced" prototyping ≠ higher fidelity — advanced means better learning from lo-fi artifacts
Success Criteria
- File created at
.github/instructions/dt-method-06-deep.instructions.md - Frontmatter has empty
applyTo:(on-demand loading) - Advanced paper prototyping with interactive and state-based techniques
- Service blueprinting framework with 4-layer structure
- Experience prototyping techniques for testing the experience, not just the artifact
- Advanced feedback session design beyond basic show-and-tell
- Manufacturing-specific prototyping patterns from DT4HVE
- Token count within ~2,000-3,000 target
- Passes task-reviewer validation against prompt-builder standards
- Each prompt, instructions, or agent file registered in
collections/design-thinking.collection.ymlwithpathandkindfields - Each prompt, instructions, or agent file registered in
collections/hve-core-all.collection.ymlwithpathandkindfields -
npm run plugin:generatesucceeds after collection manifest updates
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