<random>: Fast discard() for minstd_rand and minstd_rand0 via fast exponentiation#5412
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StephanTLavavej merged 5 commits intomicrosoft:mainfrom Apr 22, 2025
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<random>: Fast discard() for minstd_rand and minstd_rand0 via fast exponentiation
StephanTLavavej
approved these changes
Apr 17, 2025
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Thanks! 😻 I cleaned up a mistakenly added file, added a benchmark, and got the following hilarious results on my 5950X:
Skipping an exponential amount of work is pretty awesome. |
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I'm mirroring this to the MSVC-internal repo - please notify me if any further changes are pushed. |
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Thanks for perhaps the biggest speedup in the STL ever! ⏱️ 😻 🐱 |
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discard() minstd_rand and minstd_rand0 now takes logarithmic time
due to fast exponentiation and avoiding constant divisions.