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Build window fixes rollup (10536 && 10571) #10575
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…request" This reverts commit cd96480.
| currentConnection.IP = EditorGUILayout.TextField(IPAddressLabel, currentConnection.IP, GUILayout.Width(HALF_WIDTH)); | ||
| if (GUILayout.Button("Connect over USB", GUILayout.Width(128f))) | ||
| { | ||
| Application.OpenURL("https://docs.microsoft.com/en-us/windows/mixed-reality/develop/advanced-concepts/using-the-windows-device-portal#connecting-over-usb"); |
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Please remove en-us/ from the URL.
| { | ||
| using (var c = new EditorGUI.ChangeCheckScope()) | ||
| { | ||
| string target = IsHoloLensConnectedUsb ? HOLOLENS_USB : DeviceInfo.LocalMachine; |
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I've been thinking through this, and Local is also used to deploy things like x64 to your local PC for VR. I'm not sure removing it wholesale like this is the best move. I might be missing it, but I don't see a new codepath restoring this feature.
| { | ||
| using (var c = new EditorGUI.ChangeCheckScope()) | ||
| { | ||
| string target = IsHoloLensConnectedUsb ? HOLOLENS_USB : DeviceInfo.LocalMachine; |
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Choose a reason for hiding this comment
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I've been thinking through this, and Local is also used to deploy things like x64 to your local PC for VR. I'm not sure removing it wholesale like this is the best move. I might be missing it, but I don't see a new codepath restoring this feature.
This change is a combination of two related PRs (#10536 && #10571). It was created to help validate the changes in both work together as expected.
Fixes: #10406 and #10322