-
Notifications
You must be signed in to change notification settings - Fork 2.1k
Closed
Labels
Description
Describe the bug
GenericXRSDKController.cs and OculusXRSDKTouchController.cs are both missing cases for handling (Primary/Secondary)Button Touch input which leads to anything assigned to those slots in the Oculus Controller Mappings not ever triggering.
To reproduce
Steps to reproduce the behavior:
- Go to Controllers/Controller Definitions in Mixed Reality Toolkit
- Click on Oculus Touch Right Hand Controller
- Assign input action to either button touch
- Try to trigger input action in play mode
Expected behavior
Input actions assigned to button touch inputs should trigger
Your setup (please complete the following information)
- Unity Version 2021.3.9f1
- MRTK Version 2.7.3
Target platform (please complete the following information)
- Quest 2