## Description When Articulated hands can't be found on Hololens2, the RiggedHandLeft and RiggedHandRight prefabs are spawned at origin. ## To reproduce - upgrading to MRTK 2.8.0 - Use the articulated hand tracking - build for Hololens2 - move your hands out of the fov so the Hololens can't track your hands anymore ## Expected behavior Nothing should spawn. ## Screenshots https://user-images.githubusercontent.com/104501114/173602516-4eedf4a5-1f65-4d29-98ec-bab922e8cba8.mp4 ## Your setup - Unity Version 2021.3.3f1 - MRTK Version 2.8.0 ## Target platform - HoloLens 2 ## Additional context I guess it has something to do with the controllers settings since changing the global left hand visualiz