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[Bugfix][SM6.10] Allow LinAlgMatrix type in the validator#8441

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V-FEXrt merged 3 commits into
microsoft:mainfrom
V-FEXrt:issue-8433
May 13, 2026
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[Bugfix][SM6.10] Allow LinAlgMatrix type in the validator#8441
V-FEXrt merged 3 commits into
microsoft:mainfrom
V-FEXrt:issue-8433

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@V-FEXrt V-FEXrt commented May 11, 2026

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Fixes #8433

The validator was rejecting %dx.types.LinAlgMatrix*** types causing debug build to be rejected. This PR notes that type as an allowed type

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@V-FEXrt

V-FEXrt commented May 11, 2026

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Haha ope I felt that coming :) Poking at figuring that out

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V-FEXrt commented May 11, 2026

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@llvm-beanz done!

Comment thread lib/DxilValidation/DxilValidation.cpp
@V-FEXrt V-FEXrt merged commit 275426a into microsoft:main May 13, 2026
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@github-project-automation github-project-automation Bot moved this from New to Done in HLSL Roadmap May 13, 2026
@V-FEXrt V-FEXrt deleted the issue-8433 branch May 13, 2026 16:48
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Shader model 6.10: Cooperative Vector build fails when disabling optimizations

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