🐞 Bug Report
Description
When using the lips rigger, the auto skin creates a skin cluster using pm.skinCluster() this func returns a list: [<_Node 'skinClsEyelid'>]. However the autoskin code expects the object when it adds influences later in the code: skinCluster.addInfluence(jnt, weight=0).
error for reference:
# Traceback (most recent call last):
# File "D:\MAYA_MODS\mgear_5.0.7\release\scripts\mgear\rigbits\facial_rigger\lips_rigger.py", line 1107, in build_rig
# rig(**lib.get_settings_from_widget(self))
# File "D:\MAYA_MODS\mgear_5.0.7\release\scripts\mgear\rigbits\facial_rigger\lips_rigger.py", line 802, in rig
# skinCluster.addInfluence(jnt, weight=0)
# ^^^^^^^^^^^^^^^^^^^^^^^^
# AttributeError: 'list' object has no attribute 'addInfluence'
Steps to Reproduce
- Use the liprigger and build the lip rig

Expected Behavior
Lips are build with the autoskin
Actual Behavior
You get the above mentioned error and the autoskin progress window gets stuck at 1%.
Maya Version
- Maya Version: 2025
- OS: Windows 11
mGear Version
Error Log Formatting
If an error message appears, please provide the complete log:
# Traceback (most recent call last):
# File "D:\MAYA_MODS\mgear_5.0.7\release\scripts\mgear\rigbits\facial_rigger\lips_rigger.py", line 1107, in build_rig
# rig(**lib.get_settings_from_widget(self))
# File "D:\MAYA_MODS\mgear_5.0.7\release\scripts\mgear\rigbits\facial_rigger\lips_rigger.py", line 802, in rig
# skinCluster.addInfluence(jnt, weight=0)
# ^^^^^^^^^^^^^^^^^^^^^^^^
# AttributeError: 'list' object has no attribute 'addInfluence'
Additional Context
I went into the code and fixed the issue locally by doing this:
mgear_5.0.7\release\scripts\mgear\rigbits\facial_rigger\lips_rigger.py line 785-791
skinCluster = skin.getSkinCluster(objName)
if not skinCluster:
skinCluster = pm.skinCluster(head_joint,
geo,
tsb=True,
nw=2,
n='skinClsEyelid')[0]
🐞 Bug Report
Description
When using the lips rigger, the auto skin creates a skin cluster using
pm.skinCluster()this func returns a list:[<_Node 'skinClsEyelid'>]. However the autoskin code expects the object when it adds influences later in the code:skinCluster.addInfluence(jnt, weight=0).error for reference:
Steps to Reproduce
Expected Behavior
Lips are build with the autoskin
Actual Behavior
You get the above mentioned error and the autoskin progress window gets stuck at 1%.
Maya Version
mGear Version
Error Log Formatting
If an error message appears, please provide the complete log:
Additional Context
I went into the code and fixed the issue locally by doing this:
mgear_5.0.7\release\scripts\mgear\rigbits\facial_rigger\lips_rigger.pyline 785-791