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@Oleg4260 Oleg4260 commented Apr 5, 2025

Changes:

  • Increased MAX_Y to 319 because it's the new height limit of Minecraft
  • Added more entries for the natural tag, like bare rock, glaciers and others
  • Removed trees from farmlands because trees don't grow randomly in the middle of land that is used for growing crops
  • Improved winter mode by replacing water with ice (except rivers) and removing crops from farmlands
  • Fixed vertical scaling so that it now matches horizontal scaling
  • Replaced 15x15 water grid in farmlands with singular water blocks every 8 blocks
  • Reworked generation of upper dirt layer, now there's no dirt under stone, sand and ice
  • Removed randomly scattered benches (3 oak log blocks) from parks

@Oleg4260 Oleg4260 changed the title Some improvements Some improvements for the generation Apr 5, 2025
@Oleg4260 Oleg4260 marked this pull request as draft April 6, 2025 14:52
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Oleg4260 commented Apr 6, 2025

Trying new water placement instead of the old 15x15 grid. I think this is better because less water is seen, also the old pattern didn't irrigate all the blocks
2025-04-06_18 26 24
2025-04-06_18 26 41

@Oleg4260 Oleg4260 marked this pull request as ready for review April 6, 2025 15:37
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louis-e commented Apr 10, 2025

Thanks a lot for your great effort Oleg, and for the code review, Benjamin! Looks good to me, I'll merge it! FYI I will follow up with another merge on this to adapt a few details

@louis-e louis-e merged commit 6a1d6d3 into louis-e:main Apr 10, 2025
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3 participants