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exploded view of tetrahedral meshes#1510

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alecjacobson merged 1 commit intomasterfrom
exploded-view
May 8, 2020
Merged

exploded view of tetrahedral meshes#1510
alecjacobson merged 1 commit intomasterfrom
exploded-view

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@alecjacobson
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Adds a function exploded_view to convert a tet mesh into an exploded surface triangle mesh suitable for exploded view visualization.

Also adds a tutorial 719ExplodedView, where the parameters are mapped to some mouse UI.

Adjusts ViewerData::set_color to default to face_based? if the #rows in V and F match.

octopus-exploded-view

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  • All changes meet libigl style-guidelines.
  • Adds new .cpp file.
  • Adds corresponding unit test.
  • This is a minor change.

@jdumas
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jdumas commented May 8, 2020

Ok looking at the log from GitHub Actions:

Cache hit occurred on the primary key Windows-Release-OFF-cache, not saving cache.

It seems new builds are not being saved in the cache, thus older builds are still loaded which causes the compilation to be slower (since it may be using an old cache that doesn't correspond to the current master).

I certainly did not expect that, and I'm not sure how to fix this yet ... But I'll make a note and think about it :D

@alecjacobson alecjacobson merged commit ce9b23e into master May 8, 2020
@jdumas jdumas deleted the exploded-view branch May 18, 2020 02:29
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