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Snapsync rewrite (also with spawned) #4240

@pablodeymo

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@pablodeymo

Snapsync functionality should be re-written to improve readability and maintainability.

Evaluate if we can implement a simple state machine as it seems to behave as one: Each syncing phase being a different "state" for this machine, with different potential state transitions.

spawned crate should be used for this (and extend it, in case it is required)

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    L1Ethereum clientsyncingSnap sync, Full sync

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