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Add jittering for Kubelet status computing #105272
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wojtek-t:add_jittering_for_kubelet
Sep 28, 2021
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -1468,8 +1468,10 @@ func (kl *Kubelet) Run(updates <-chan kubetypes.PodUpdate) { | |
| go kl.volumeManager.Run(kl.sourcesReady, wait.NeverStop) | ||
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| if kl.kubeClient != nil { | ||
| // Start syncing node status immediately, this may set up things the runtime needs to run. | ||
| go wait.Until(kl.syncNodeStatus, kl.nodeStatusUpdateFrequency, wait.NeverStop) | ||
| // Introduce some small jittering to ensure that over time the requests won't start | ||
| // accumulating at approximately the same time from the set of nodes due to priority and | ||
| // fairness effect. | ||
| go wait.JitterUntil(kl.syncNodeStatus, kl.nodeStatusUpdateFrequency, 0.04, true, wait.NeverStop) | ||
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Member
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. To follow up on the 0.04 vs 0.1:
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| go kl.fastStatusUpdateOnce() | ||
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| // start syncing lease | ||
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for the context on this comment: #14542 (comment)