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ZIP - Infocom Z-code Interpreter Program V2.0 7 Nov 1993
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Author:
Mark Howell (howell_ma@movies.enet.dec.com)
Contents:
readme.1st - this file
Makefile - Unix makefile
amiga.mak - Amiga Aztec C makefile
msc.mak - Microsoft Quick C makefile
vms.mak - VMS VAX C makefile
control.c - Sources
extern.c
fileio.c
getopt.c
input.c
interpre.c
math.c
memory.c
object.c
operand.c
osdepend.c
property.c
screen.c
text.c
variable.c
zip.c
ztypes.h - Header file
amigaio.c - Machine specific I/O drivers
mscio.c
smgio.c
unixio.c
Building:
Unix: make
DOS: nmake /F msc.mak
VMS: mms/desc=vms.mak
Amiga: Make file is amiga.mak
Bugs:
Please report bugs and portability bugs to the author.
Interpreter:
zip - This interpreter will run all Infocom V1 to V5 games. It includes
support for timeouts in Border Zone, screen displays in Beyond Zork
and implements the #record debugging function, etc.
usage: zip [options] story-file-name
options are:
-l n - number of lines in display
-c n - number of columns in display
-r n - right margin (default = 0)
-t n - top margin (default = 0)
The lines and columns options are only useful if the I/O driver
cannot automatically work out the size of the screen.
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ZIP - Infocom Z-code Interpreter Program V2.0 7 Nov 1993 by Mark Howell
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