Declare a Three.js program with GraphQL
fun, wip, diy
to experiment
three.graphql utilizes a
GraphQL implementation to build and maintain
a scene tree. Three.js objects are created
when they don't exist and properties are changed when there is a difference
A GraphQL query represents the state of a Three.js program at any moment in
the current context. Objects are created and destroyed when the query changed.
Input properties are merged into existing objects.
- Only
BoxGeometryandMeshBasicMaterialhave been built into theMeshsub-selection.
$ make$ npm startMIT
