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PS5 Y2JB Autoloader

Fork of Y2JB

 

Automatically loads the kernel exploit and your elf payloads.
Supports PS5 firmwares 4.03-12.70

Other Autoloaders:
BD-JB | Lua

How to Use

There are two ways to use the autoloader:

🟢 Option 1: Payload Manager

If no autoload.txt config is found, the autoloader will automatically launch Payload Manager — a fully-featured PS5 payload manager with a web UI. This lets you configure and send payloads directly from your browser, without needing to manually set up config files or transfer ELF files ahead of time.

Just run the autoloader — if there's nothing configured, Payload Manager starts automatically.

Note: Payload Manager also has its own built-in autoload feature, which lets you configure payloads to load automatically on startup — all managed through its web UI. This is separate from the autoload.txt mechanism described below.


⚙️ Option 2: Manual Config (autoload.txt)

For a fixed, automated payload chain, you can configure payloads manually:

  • Create a directory named ps5_autoloader.
  • Inside this directory, place your .elf / .bin files, and an autoload.txt file.
    • In autoload.txt, list the files you want to load, one filename per line.
    • Filenames are case-sensitive — ensure each name exactly matches the file.
    • You can add lines like !1000 to make the loader wait 1000 ms before sending the next payload.
  • Put the ps5_autoloader directory in one of these locations (priority order - highest first):
    • Root of a USB drive
    • Internal drive: /data/ps5_autoloader

Note: When an autoload.txt config is found, Payload Manager is not launched automatically. If you also want Payload Manager available, place pldmgr.elf in your ps5_autoloader directory and add it to autoload.txt.

How to Update

Since version v0.2, you can update the autoloader by simply placing y2jb_update.zip (from the Releases page) on the root of a USB drive, and starting the app.

Setup Instructions

Installation is the same as the original Y2JB (remote loader).

Jailbroken PS5 (Webkit, Lua, BD-JB)

  • Install the correct YouTube version for your firmware:
    • For firmware 4.03 to 12.40 get YouTube app (PPSA01650) version 01.000.003 PKG
    • For firmware 12.60 and up get YouTube app (PPSA01650) version 01.000.030 PKG
    • (Note: PPSA01651 and PPSA01652 from different regions also work)
  • Use FTP to place download0.dat from releases page in /user/download/PPSA0165*

Non-Jailbroken PS5

You might find a system backup with pre-configured Autoloader (I don't distribute such backups).

You can also restore Y2JB (remote loader) system backup, and then:

  • install Autoloader over it by using y2jb_updater
  • or use FTP to place download0.dat from releases page in /user/download/PPSA01650
  • or install separate YT app from different region, and use FTP to place download0.dat from releases page in /user/download/PPSA0165*

Additional Info

How to have different autoload configs for multiple YT apps?

If you want to use multiple YT apps from different regions, name your directory ps5_autoloader_[TITLE_ID], e.g. ps5_autoloader_PPSA01650 this will allow you to have different autoload.txt files for each app (these directories always take precedence over the generic ps5_autoloader directory)

How to use custom ELF Loader version?

By default, the autoloader uses a custom version of elfldr that only accepts connections from the PS5 itself (localhost). This improves security by preventing other devices on your network from sending payloads to your console.

If you want to use a "normal" ELF Loader that allows sending payloads from any device:

  1. Place your custom ELF Loader (e.g. elfldr.elf) in the ps5_autoloader directory.
  2. Add elfldr.elf to your autoload.txt.
  3. Note: If you are loading other payloads right after elfldr.elf in your autoload.txt, add a sleep command immediately after it (like !4000 to sleep for 4 seconds) to give the new ELF Loader time to start up and listen before subsequent payloads are sent.

Example autoload.txt:

# Load custom ELF Loader
elfldr.elf
# Give it 4 seconds to start up (only needed if sending more payloads)
!4000
# Send other payloads
etaHEN.elf

Credits

License

This project is licensed under the GPL-3.0 License.

The original Y2JB base code remains under its original MIT License (see LICENSE-MIT).
All unique modifications and additions in this fork are licensed under GPL-3.0.

Disclaimer

This tool is provided as-is for research and development purposes only. Use at your own risk. The developers are not responsible for any damage, data loss, or consequences resulting from the use of this software.

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An automated payload loader for exploited PS5 consoles

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