Add setting of identifiers using the same name of a GameObject: `.Bind<>().ToGameObject("name").AsSameName()` instead of `.Bind<>().ToGameObject("Name").As("Name")`
Add setting of identifiers using the same name of a GameObject:
.Bind<>().ToGameObject("name").AsSameName()instead of
.Bind<>().ToGameObject("Name").As("Name")