A dynamic reputation management engine featuring time-based decay, tier classification, and a structured grid dashboard interface.
This fork introduces a redesigned grid-based CLI panel, progress-based scoring system, and history tracking mechanism.
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Cycle Repute simulates a decentralized reputation engine where:
- Reputation increases or decreases via actions
- Score decays automatically over time
- Users are classified into trust tiers
- Historical actions are logged
- Grid-based UI displays structured panel data
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- ⏳ Time-based reputation decay (2% hourly model)
- 🏆 Tier classification (LOW → STANDARD → TRUSTED → ELITE)
- 📊 Visual progress bar
- 🗂 Action history tracking
- 🔐 Crypto-based random user ID
- 🧱 Grid Panel CLI layout
- 🔄 Real-time score recalculation
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TRAC Address: trac1h3hevjqtc8lxj7z83k99w99ckm94ljmr3p3ylur5ggze4ctpw72sxpjalx
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git clone https://github.com/intancy/cycle-repute.git
cd cycle-repute
node index.js
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register → Create new user
gain → Increase reputation
lose → Decrease reputation
history → Show action history
list → Refresh dashboard
exit → Shutdown engine
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Decay Formula:
newScore = currentScore - (currentScore × 0.02 × hoursElapsed)
Tier Thresholds:
0–199 → LOW
200–499 → STANDARD
500–999 → TRUSTED
1000+ → ELITE
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- Node.js CLI Engine
- In-memory state management
- Dynamic rendering layer
- Time-differential scoring model
- Modular command routing
- Grid-based UI renderer
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This version introduces:
- Full grid-based dashboard layout
- Tier badge visualization
- Score progress bar rendering
- Time-based decay recalculation engine
- Structured panel formatting
- Extended command routing system
- History persistence during runtime
This is not a cosmetic fork — it upgrades logic, rendering structure, and system behavior.
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MIT License – Grid Panel Reputation Engine Edition
