fix: undefined assigned to a prototype-inherited key gets dropped#1262
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mweststrate merged 1 commit intoJul 3, 2026
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If an object's prototype has a key set to undefined and you assign undefined to that same key on a draft, immer treats it as a no-op since `prop in state.copy_` walks the prototype chain and finds it "already there." No own property gets created, no patch gets recorded. Swapped that for the has() own-property check that's already used a few lines up for the same purpose, and added a regressions test.
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Looking good, thanks for noticing and fixing! |
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🎉 This PR is included in version 11.1.10 🎉 The release is available on: Your semantic-release bot 📦🚀 |
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Ran into this via #1160. If a draft's prototype has a key sitting at
undefined(a class field with no initializer, or anything made withObject.create), assigningundefinedto that same key on the draft is silently swallowed — no own property shows up on the result and no patch gets generated.The
settrap usesprop in state.copy_to tell "already has this key" apart from "brand new key," butinwalks the prototype chain, so an inherited key looks like it's already there even though it isn't an own property yet. Swapped it for thehas()own-property check that's already used a few lines above for basically the same reason.Added a test in regressions.js that checks both
hasOwnPropertyon the result and the patch that comes out ofproduceWithPatches.