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🐦 BirdyIvan

BirdyIvan is a hobbyist automation and analytics project exploring data collection, tracking, or behavior modeling—built to test out .NET capabilities and integrate backend logic with flexible UI components. It serves as a personal sandbox for experimenting with automation, scheduling, and potentially hardware-driven interactions.

In summary, its a flappy bird knockoff created in Unity.


📌 Project Goals

  • ✅ Prototype custom .NET automation and data handling tasks
  • 🧪 Experiment with lightweight backend services
  • 📈 Explore data logging, alerts, or device simulation
  • 🌐 Integrate with APIs or sensors (future scope)

🧰 Tech Stack

Layer Tools / Frameworks
Language C# (.NET 8)
Backend ASP.NET Core Console App, Unity
Automation Task Scheduler, Timers
Data Access Dapper, SQLite (or in-memory DB)
Logging Serilog or native logging
Tooling Unity / Visual Studio 2022

🚀 Getting Started

Prerequisites

Run the Project

# Clone the repo
git clone https://github.com/igpf/BirdyIvan.git
cd BirdyIvan

# Run
unity

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