Castella is a pure Python cross-platform UI framework.
Documentation Site
Examples
Slides
The primary final goal of Castella is to provide features for Python programmers easy to create a UI application for several OS platforms and web browsers in a single most same code as possible as. The second goal is to provide a UI framework that Python programmers can easily understand, modify, and extend as needed.
- The core part as a UI framework of Castella is written in only Python. It's not a wrapper for existing something written in other programing languages. "pure Python cross-platform UI framework" specifies things like the above.
- Castella allows pythonista to define UI declaratively in Python.
- Castella provides hot-reloading or hot-restarting on development.
- Deep Pydantic v2 integration - 70+ Pydantic models power the entire framework:
- Core types: geometry (
Point,Size,Rect), fonts, styles with immutable patterns - Chart data models with observable patterns and automatic UI updates
- A2UI/A2A/MCP protocol types with validation and serialization
- Theme system with design tokens (
ColorPalette,Typography,Spacing) - DataTable:
from_pydantic()extractsField.title,Field.description(tooltips), and type annotations (column width inference)
- Core types: geometry (
- Comprehensive theme system with design tokens (colors, typography, spacing).
- Built-in themes: Tokyo Night (default), Cupertino, Material Design 3, and classic Castella themes.
- Dark/light mode with automatic system detection and runtime switching.
- Rounded corners and shadows support for modern UI aesthetics.
- Custom themes via
Theme.derive()for partial overrides or fullColorPalettecustomization. - Rich markdown rendering with syntax highlighting and LaTeX math support.
- Multi-line text editor with scrolling, cursor positioning, text selection, and clipboard support (copy/cut/paste).
- Native interactive charts (Bar, Line, Pie, Scatter, Area, Stacked Bar, Gauge, Heatmap) with tooltips, hover, click events, and smooth curves.
- Heatmap support - Both chart (
HeatmapChart) and table (HeatmapConfig) variants with Viridis, Plasma, Inferno, Magma colormaps. - ASCII charts for terminal environments (Bar, Pie, Line, Gauge).
- Animation system - Smooth property animations with
ValueTween,AnimatedState, and easing functions. - Audio playback - Cross-platform audio support with
AudioPlayerwidget andAudioManagerAPI (MP3, OGG, WAV). - ProgressBar widget - Animated progress indicator with customizable colors.
- Widget lifecycle hooks -
on_mount/on_unmountfor resource management (timers, subscriptions). - State preservation -
ListState.map_cached()andComponent.cache()preserve widget state across view rebuilds. - Castella utilizes GPU via dependent libraries.
- Z-index support enables layered UIs with modals, popups, and overlays.
- A2A Protocol support - Connect to AI agents via Google's Agent-to-Agent protocol with
A2AClient. - A2UI Protocol support - Render agent-generated UIs with 17 standard components, tested with Google's sample agents.
- MCP (Model Context Protocol) support - AI agents can introspect and control UIs programmatically via MCP.
- AgentChat - Build chat interfaces with AI agents in just 3 lines of code.
- Agent Skills - AI coding agents can learn Castella via 5 built-in skills.
- Workflow Studio Samples - Demo applications showcasing visual development environments for AI workflow frameworks.
- Internationalization (i18n) - Runtime locale switching with YAML translations, reactive
LocaleString, and pluralization support.
Castella includes sample applications demonstrating visual development environments for popular AI workflow frameworks. These are located in examples/ and serve as references for building your own workflow visualization tools.
| Sample | Framework | Features |
|---|---|---|
langgraph_studio/ |
LangGraph | Graph visualization, step execution, state inspection |
llamaindex_studio/ |
LlamaIndex Workflows | Workflow visualization, breakpoints, execution history |
pydantic_graph_studio/ |
pydantic-graph | Graph structure visualization, step-by-step execution |
edda_workflow_manager/ |
Edda + LlamaIndex Workflows | Workflow management, execution history, live monitoring |
# Run LangGraph Studio sample
uv run python -m examples.langgraph_studio.main
# Run LlamaIndex Workflow Studio sample
uv run python examples/llamaindex_studio/main.py
# Run pydantic-graph Studio sample
uv run python -m examples.pydantic_graph_studio.main
# Run Edda Workflow Manager sample
uv run python examples/edda_workflow_manager/main.py --db sqlite+aiosqlite:///path/to/edda.dbCastella includes Agent Skills to help AI coding agents effectively use the framework. Located in skills/:
| Skill | Description |
|---|---|
castella-core |
Core UI development - widgets, components, state, layouts, themes |
castella-a2ui |
A2UI JSON rendering - parse messages, data binding, progressive rendering |
castella-a2a |
A2A protocol - connect to agents, agent cards, streaming responses |
castella-mcp |
MCP integration - servers, resources, tools, semantic IDs |
castella-agent-ui |
Agent UI components - AgentChat, MultiAgentChat, AgentHub |
Each skill follows the agentskills.io specification with:
SKILL.md- Main skill document with quick start and patternsreferences/- Detailed API documentationscripts/- Executable examples
- For desktop platforms, Castella is standing on existing excellent python bindings for window management library (GLFW, SDL2, or SDL3) and 2D graphics library (Skia).
- For web browsers, Castella is standing on awesome Pyodide/PyScript and CanvasKit (Wasm version of Skia).
- For terminals, Castella is standing on prompt_toolkit.
# Install uv (if not already installed)
curl -LsSf https://astral.sh/uv/install.sh | sh
# Create a new project
uv init my-app && cd my-app
# Add Castella (choose your backend)
uv add "castella[sdl3]" # For easy setup (all platforms, no extra install)
uv add "castella[sdl]" # For easy setup (SDL2 stable alternative)
uv add "castella[glfw]" # For better performance
# Run your app
uv run python your_app.py| Platform | Easy Setup | Better Performance |
|---|---|---|
| Windows | castella[sdl3] or castella[sdl] |
castella[glfw] (requires GLFW install) |
| Linux | castella[sdl3] or castella[sdl] |
castella[glfw] (requires apt install libglfw3-dev) |
| macOS | All backends work without extra install | castella[glfw] |
All backends support IME on all platforms. On macOS, GLFW provides better IME integration via native Cocoa APIs.
For detailed installation instructions (TUI, web), see the Getting Started Guide.
from castella import App, Button, Column, Component, Row, State, Text
from castella.frame import Frame
class Counter(Component):
def __init__(self):
super().__init__()
self._count = State(0)
def view(self):
return Column(
Text(self._count),
Row(
Button("Up", font_size=50).on_click(self.up),
Button("Down", font_size=50).on_click(self.down),
),
)
def up(self, _):
self._count += 1
def down(self, _):
self._count -= 1
App(Frame("Counter", 800, 600), Counter()).run()Animate values with easing functions:
from castella import App, Column, Component, Button, ProgressBar, ProgressBarState
from castella.animation import ValueTween, AnimationScheduler, EasingFunction
from castella.frame import Frame
class AnimationDemo(Component):
def __init__(self):
super().__init__()
self._progress = ProgressBarState(0, min_val=0, max_val=100)
self._progress.attach(self)
def view(self):
return Column(
ProgressBar(self._progress).fixed_height(24),
Button("Animate").on_click(self._animate),
)
def _animate(self, _):
self._progress.set(0)
AnimationScheduler.get().add(
ValueTween(
from_value=0,
to_value=100,
duration_ms=1000,
easing=EasingFunction.EASE_OUT_CUBIC,
on_update=lambda v: self._progress.set(v),
)
)
App(Frame("Animation", 400, 200), AnimationDemo()).run()Play audio files with the built-in AudioPlayer widget:
from castella import App
from castella.audio import AudioPlayer
from castella.frame import Frame
# Simple audio player with full controls
player = AudioPlayer("music.mp3")
player.on_ended(lambda: print("Playback finished!"))
App(Frame("Audio Player", 500, 200), player).run()Or use the low-level AudioManager API for custom audio handling:
from castella.audio import AudioManager
manager = AudioManager.get()
handle, state = manager.load("sound.wav")
manager.play(handle)
manager.set_volume(handle, 0.5) # 50% volume
manager.seek(handle, 5000) # Seek to 5 secondsInstallation: uv add "castella[audio]" (or included with castella[sdl]/castella[sdl3])
Build a chat UI for AI agents in just 3 lines:
from castella.agent import AgentChat
# Connect to an A2A-compatible agent
chat = AgentChat.from_a2a("http://localhost:8080")
chat.run()
# Or use a custom handler
chat = AgentChat(
handler=lambda msg: f"You said: {msg}",
title="My Bot",
)
chat.run()Render AI-generated UIs from A2UI compatible agents:
from castella import App
from castella.a2ui import A2UIClient, A2UIComponent
from castella.frame import Frame
# Connect to an A2UI-enabled agent
client = A2UIClient("http://localhost:10002")
# Send a message and get UI
surface = client.send("Find me restaurants in Tokyo")
# Render in Castella
if surface:
App(Frame("A2UI Demo", 800, 600), A2UIComponent(surface)).run()Enable AI agents to control your UI via MCP (Model Context Protocol):
from castella import App, Column, Button, Input, Text
from castella.frame import Frame
from castella.mcp import CastellaMCPServer
def build_ui():
return Column(
Text("Hello MCP!"),
Input("").semantic_id("name-input"),
Button("Submit").semantic_id("submit-btn"),
)
app = App(Frame("MCP Demo", 800, 600), build_ui())
mcp = CastellaMCPServer(app, name="my-app")
# Run SSE server for HTTP clients
mcp.run_sse_in_background(host="localhost", port=8765)
app.run()AI agents can then introspect the UI tree and control widgets:
# Client example (AI agent)
call_tool("type_text", element_id="name-input", text="Hello")
call_tool("click", element_id="submit-btn")Leverage Pydantic's Field metadata for automatic DataTable configuration:
from pydantic import BaseModel, Field
from castella import App, DataTable, DataTableState
from castella.frame import Frame
class Employee(BaseModel):
id: int = Field(..., title="ID", description="Unique identifier")
name: str = Field(..., title="Name", description="Full name")
salary: float = Field(..., title="Salary", description="Annual salary")
employees = [
Employee(id=1, name="Alice", salary=75000.0),
Employee(id=2, name="Bob", salary=85000.0),
]
# Field.title → column name, Field.description → tooltip, type → column width
state = DataTableState.from_pydantic(employees)
# Fluent API for per-table styling
table = (
DataTable(state)
.header_bg_color("#3d5a80")
.header_text_color("#ffffff")
.selected_bg_color("#ee6c4d")
)
App(Frame("Employee Table", 600, 400), table).run()You can see some other examples in examples directory.
Add multi-language support to your app:
from castella import App, Button, Column, Component, Text
from castella.frame import Frame
from castella.i18n import I18nManager, load_yaml_catalog
# Load translations
manager = I18nManager()
manager.load_catalog("en", load_yaml_catalog("locales/en.yaml"))
manager.load_catalog("ja", load_yaml_catalog("locales/ja.yaml"))
manager.set_locale("en")
class MyApp(Component):
def view(self):
return Column(
Text(manager.t("greeting")),
Button(manager.t("button.save")).on_click(self._save),
Button("日本語").on_click(lambda _: manager.set_locale("ja")),
Button("English").on_click(lambda _: manager.set_locale("en")),
)
def _save(self, _):
print("Saved!")
App(Frame("I18n Demo", 400, 300), MyApp()).run()# locales/en.yaml
locale: en
greeting: "Hello, World!"
button:
save: "Save"# locales/ja.yaml
locale: ja
greeting: "こんにちは!"
button:
save: "保存"Currently, Castella supports the following platforms:
- Windows 10/11
- Mac OS X
- Linux
- iOS (Simulator and Device)
- Web browsers
- Terminals
Castella runs on iOS with full widget support including charts, data tables, and keyboard/IME input. Uses the castella-skia Metal backend for GPU-accelerated rendering.
# Build and run iOS demo (auto-downloads dependencies)
AUTO_DOWNLOAD_DEPS=1 ./tools/build_ios.sh examples/ios_all_widgets_demoBuilding iOS dependencies locally:
# Build pydantic-core for iOS
./tools/build_pydantic_core_ios.sh
# Build castella-skia for iOS
cd bindings/python && ./build_ios.sh
# Then build iOS app
./tools/build_ios.sh examples/ios_all_widgets_demoSee the iOS Documentation for details.
Castella uses a Rust-based Skia backend for GPU-accelerated rendering across all platforms:
castella/
├── castella-skia-core/ # Pure Rust core library (crates.io)
└── bindings/
├── python/ # Python bindings (PyPI: castella-skia)
├── ruby/ # Ruby bindings (planned)
└── node/ # Node.js bindings (planned)
The architecture separates the core rendering logic from language-specific bindings, enabling multi-language support.
# Build Python bindings
cd bindings/python && maturin develop --release
# Run Castella app
uv run python examples/counter.pyMIT License
Copyright (c) 2022 Yasushi Itoh
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.