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Nochat

Nochat is an experimental project that can run some VRChat prefabs with the Unity Editor in VR, without the VRChat SDK installed.

Since UdonSharp is just a subset of C#, VRChat prefabs can be repurposed into plain Unity OpenXR prefabs, without needing a single line of executable code from VRChat.

Read more: https://docs.hai-vr.dev/docs/research/nochat

nochat-f2.mp4

Not only VR runs in-editor, regular code debugging tools can be used, including hot reloading. There is no Udon involved.

nochat-invr-f.mp4

This footage was recorded inside the Unity Editor. This is not VRChat.

About

Nochat, an experimental package to run VRC prefabs without the C. Made in 5 hours as a proof of concept. Currently only compatible with MS-VRCSA-Billiards, SaccFlight, ArcheryKit -- this is in no way usable in arbitrary projects. There is zero lines of executable code from VRChat in this project: Everything is improvised out of compilation errors.

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