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This repository was archived by the owner on Nov 8, 2019. It is now read-only.
When Play is pressed I get the following error:
Assets/GoogleVR/Editor/GvrBuildProcessor.cs(20,19): error CS0234: The type or namespace name iOS' does not exist in the namespaceUnityEditor'. Are you missing an assembly reference?
Found using:
Google VR SDK version: v1.130.0
Unity version: 2017.3.1
Phone manufacturer, model, and O/S version: N/A Mac High Sierra, have not connected Pixel 2
Summary: Installed the latest versions of Unity, Daydream SDKs and followed the steps here: https://developers.google.com/vr/develop/unity/get-started#configure_build_settings_and_player_settings
When Play is pressed I get the following error:
Assets/GoogleVR/Editor/GvrBuildProcessor.cs(20,19): error CS0234: The type or namespace name iOS' does not exist in the namespaceUnityEditor'. Are you missing an assembly reference?
Found using:
Steps to reproduce the issue:
Workarounds: Issue fixed when I imported v1.120.0 instead
Additional comments: