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This repository was archived by the owner on Nov 8, 2019. It is now read-only.
Summary:
When I install the apk with the HelloVR scene file on my ASUS Zenfone 2 the app is rendered in monoscopic view, even though the phone supports Google Cardboard, has Android 6.0, and it has a gyroscope. I have tested apps in the official Google Cardboard app and they are working correctly on the phone. All settings in Unity are set correctly, I have tested the exact same apk on Samsung S6 Edge with Android 7, on LG GPad with Android 4.4 and on HTC One. It works as expected on all of them. Unfortunately I do not have another device with Android 6.0.
Found using:
Google VR SDK version: v1.120.0
Unity version: 2017.3.1f1
Phone manufacturer, model, and O/S version: Asus Zenfone 2 ZE551ML Android 6.0.1
Viewer manufacturer & model: issue is not specific to the viewer
Steps to reproduce the issue:
Create apk file based on the Google VR quickstart for Unity
Summary:
When I install the apk with the HelloVR scene file on my ASUS Zenfone 2 the app is rendered in monoscopic view, even though the phone supports Google Cardboard, has Android 6.0, and it has a gyroscope. I have tested apps in the official Google Cardboard app and they are working correctly on the phone. All settings in Unity are set correctly, I have tested the exact same apk on Samsung S6 Edge with Android 7, on LG GPad with Android 4.4 and on HTC One. It works as expected on all of them. Unfortunately I do not have another device with Android 6.0.
Found using:
Steps to reproduce the issue:
Workarounds:
Use a different device.