Skip to content
This repository was archived by the owner on Nov 8, 2019. It is now read-only.
This repository was archived by the owner on Nov 8, 2019. It is now read-only.

In-editor Head rotation using alt+mouse stopped working on 1.110.0 #778

@synthercat

Description

@synthercat

Found using:

  • Google VR SDK version: ___1.110.0
  • Unity version: 2017.2.0f3
  • Phone manufacturer, model, and O/S version: Windows 10

Steps to reproduce the issue:

  1. Make an empty new scene
  2. Switch to android
  3. Set min API to 19
  4. Enable VR support (Cardboard)
  5. Add a reticle and a GVREditorEmulator
  6. Enter play mode (alt + mouse does not work)

Workarounds:
Adding the GvrControllerMain solve this issue. But hey, I am building for cardboard, why do I need the GvrControllerMain?

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions