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This repository was archived by the owner on Apr 18, 2026. It is now read-only.
This repository was archived by the owner on Apr 18, 2026. It is now read-only.

Unity 2020.2 and AssetDelivery: Failed to load 'libmain.so' #80

@aplusm

Description

@aplusm

Unity: 2020.2.1f1
play-unity-plugins: 1.3.0

Device: Samsung Galaxy A51
Android 10

I have 3 assets bundles, configured with Asset Delivery, with a delivery mode of Install Time.
When using Google > Build and run, the following error messages is displayed on my device:

**Failure to intialize!**

Your hardware does not support this application.

Failed to load 'libmain.so'

java.lang.unsatisfiedLinkError: dlopen failed: library "/data/app/com.XXXX-c-_aXwZP3J_AXFvQqnTxqg==/lib/arm64/libmain.so not found

Press OK to quit

Further information

  • Without an AssetBundle folder, or when delivery mode is set to Do not pack, no issue occurs.
  • This exact same process was OK with Unity 2019.

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