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Textures are blurring when in the distance in 0.6.0 #724

@pushmatrix

Description

@pushmatrix

Description

0.6.0 added improvements to fix issues like the Moiré issue: #632

It does a pretty good job:
Screen Shot 2019-08-27 at 1 39 45 PM

However on the left hand photo above, you notice some banding happening.

Looking at it closer, it looks as though the texture is blurring the further away from the camera it is. Seems like anisotropic filtering issue.
Screen Shot 2019-08-27 at 1 40 14 PM

Here's a gif of it happening (notice the detail in the stitching and zippers)
details

Live Demo

Compare both new and old viewers here: https://saber-soup.glitch.me/

Browser Affected

  • [ x ] Chrome 76.0.3809.100
  • [ x ] Safari (desktop and mobile) 12.1.1 (14607.2.6.1.1)

OS

  • [x ] iOS (12.3)
  • [x ] MacOS (10.14.5)

Versions

  • model-viewer: v0.6.0
  • three.js: r105

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arc: rendering & effectsflag: partnerIssues or PRs opened by an integrating partner, or affecting one in an important waytype: bugSomething isn't working

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