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HDR environment maps are not interpolated #528

@elalish

Description

@elalish

Description

It appears that HDR environment maps are not being interpolated in the render (looks like nearest instead of linear).

As an aside, it also seems like our texture coordinates are accruing a lot of rounding error, because those pixels are not at all consistently sized or shaped.

Live Demo

https://googlewebcomponents.github.io/model-viewer/examples/lighting-and-environment.html
Screenshot from 2019-05-03 10-45-55
The top uses spruit_sunrise_2k.jpg while the bottom uses spruit_sunrise_2k.hdr.

Browser Affected

  • Chrome
  • Edge
  • Firefox
  • Helios
  • IE
  • Safari

OS

  • Android
  • iOS
  • Linux
  • MacOS
  • Windows

Versions

v0.3.1

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