I was recently looking into @zeux's work on https://github.com/zeux/meshoptimizer/
this is mind blowing compression tool
I can confirm that normal gltfpack compression with "KHR_mesh_quantization" works Model Viewer 0.10.0
but when I compressed the model with meshoptimizer codecs (-c) it didn't work on Model Viewer 0.10.0
I got
GLTFLoader.js:267 THREE.GLTFLoader: Unknown extension "MESHOPT_compression".
So ya it would be great to see this added to model viewer
A little how to is also mentioned here https://github.com/zeux/meshoptimizer/tree/master/gltf
this is the size I got when I did the compression

Thanks :)