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  • Correctly deal with GPU written depth_stencil textures.
  • Fix a depth texture read back issue.

Fixes #2740

Since we cannot actually readback stencil data, simply clear it to
zeros in the conversion.
@pmuetschard pmuetschard merged commit d7c37c9 into google:master Jun 6, 2019
@pmuetschard pmuetschard deleted the depth_stencil branch June 6, 2019 17:33
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Invalid format for GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT

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