Skip to content

Document CURRENT_RENDERER built-in shader define#10231

Merged
mhilbrunner merged 1 commit into
godotengine:masterfrom
tetrapod00:renderer-state-define
Nov 12, 2024
Merged

Document CURRENT_RENDERER built-in shader define#10231
mhilbrunner merged 1 commit into
godotengine:masterfrom
tetrapod00:renderer-state-define

Conversation

@tetrapod00

Copy link
Copy Markdown
Contributor

Documentation for godotengine/godot#98549.

If many more built-in defines are added, we'll eventually want to change the format to something more like the shader built-in tables. However, for now I think documenting built-in defines in paragraph form is more readable.

Example tested in the PR artifact.

@tetrapod00 tetrapod00 force-pushed the renderer-state-define branch from c172409 to 6afebce Compare November 8, 2024 20:40
@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:shaders labels Nov 8, 2024
@skyace65 skyace65 added the waiting on pr merge PRs that can't be merged until an engine PR is merged first label Nov 9, 2024
@skyace65 skyace65 added this to the 4.4 milestone Nov 9, 2024
@mhilbrunner mhilbrunner removed the waiting on pr merge PRs that can't be merged until an engine PR is merged first label Nov 12, 2024
@mhilbrunner mhilbrunner merged commit 7f6da48 into godotengine:master Nov 12, 2024
@mhilbrunner

Copy link
Copy Markdown
Member

Thank you!

@tetrapod00 tetrapod00 deleted the renderer-state-define branch November 12, 2024 06:57
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:manual Issues and PRs related to the Manual/Tutorials section of the documentation enhancement topic:shaders

Projects

None yet

Development

Successfully merging this pull request may close these issues.

5 participants