Add a material render mode for clearcoat with normal map taken into account#83224
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Calinou wants to merge 1 commit into
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Add a material render mode for clearcoat with normal map taken into account#83224Calinou wants to merge 1 commit into
Calinou wants to merge 1 commit into
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…ccount This is available as a flag in BaseMaterial3D and `render_mode clearcoat_normal_map;` in shaders. This is supported with all rendering methods and affects all light types.
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This is available as a flag in BaseMaterial3D and
render_mode clearcoat_normal_map;in shaders.This is supported with all rendering methods and affects all light types.
Testing project: Clearcoat_Test_2.zip
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