Fixes some 'Attempted to free invalid ID' warnings in mobile renderer#57904
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Fix _free_render_buffer_data freeing half_texture and half_fb the mipmap array of both blur structs when switching scenes. During assignment, half_texture and half_fb in each of the mipmaps of both arrays are assigned the same texture and framebuffer, and since _free_render_buffer_data attempts to free both, the engine throws up a warning since they have already been erased in the first blur struct.
Fixes #51752